Swap two function calls around
This matches the original EXE. I didn't catch it while doing the ASM-accuracy checks because absolute addresses don't match yet. Thanks to Gabe for noticing this.
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@ -366,8 +366,8 @@ int __stdcall WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdL
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Game(hWnd);
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// End stuff
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EndDirectSound();
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EndTextObject();
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EndDirectSound();
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EndDirectDraw(hWnd);
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ReleaseMutex(hMutex);
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