More-accurate Boss.cpp variable arrangement
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36f203ca16
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1 changed files with 7 additions and 9 deletions
16
src/Boss.cpp
16
src/Boss.cpp
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@ -38,6 +38,8 @@ void PutBossChar(int fx, int fy)
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char a = 0;
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int b;
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int side;
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for (b = BOSS_MAX - 1; b >= 0; --b)
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{
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if (gBoss[b].cond & 0x80)
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@ -57,7 +59,6 @@ void PutBossChar(int fx, int fy)
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}
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}
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int side;
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if (gBoss[b].direct == 0)
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side = gBoss[b].view.front;
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else
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@ -218,8 +219,8 @@ BOSSFUNCTION gpBossFuncTbl[10] =
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void ActBossChar(void)
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{
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int bos;
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int code_char;
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int bos;
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if (!(gBoss[0].cond & 0x80))
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return;
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@ -235,13 +236,12 @@ void ActBossChar(void)
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void HitBossMap(void)
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{
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int x, y;
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unsigned char atrb[16];
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int judg;
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int offx[16];
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int offy[16];
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unsigned char atrb[16];
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int b;
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int j;
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int x;
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int y;
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int b, j;
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offx[0] = 0;
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offx[1] = 1;
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@ -279,8 +279,6 @@ void HitBossMap(void)
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for (b = 0; b < BOSS_MAX; ++b)
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{
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int judg;
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if (!(gBoss[b].cond & 0x80))
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continue;
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