Restore an original struct name

This was buried in the Linux port
This commit is contained in:
Clownacy 2020-08-11 00:06:25 +01:00
parent d12ee0813f
commit a2ecd75271
3 changed files with 4 additions and 4 deletions

View file

@ -161,7 +161,7 @@ BOOL CALLBACK EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
return DIENUM_STOP; return DIENUM_STOP;
} }
BOOL GetJoystickStatus(JOYSTICK_STATUS *status) BOOL GetJoystickStatus(DIRECTINPUTSTATUS *status)
{ {
DIJOYSTATE joystate; DIJOYSTATE joystate;

View file

@ -2,7 +2,7 @@
#include "WindowsWrapper.h" #include "WindowsWrapper.h"
struct JOYSTICK_STATUS struct DIRECTINPUTSTATUS
{ {
BOOL bLeft; BOOL bLeft;
BOOL bRight; BOOL bRight;
@ -13,5 +13,5 @@ struct JOYSTICK_STATUS
void ReleaseDirectInput(void); void ReleaseDirectInput(void);
BOOL InitDirectInput(HINSTANCE hinst, HWND hWnd); BOOL InitDirectInput(HINSTANCE hinst, HWND hWnd);
BOOL GetJoystickStatus(JOYSTICK_STATUS *status); BOOL GetJoystickStatus(DIRECTINPUTSTATUS *status);
BOOL ResetJoystickStatus(void); BOOL ResetJoystickStatus(void);

View file

@ -775,7 +775,7 @@ BOOL SystemTask(void)
void JoystickProc(void) void JoystickProc(void)
{ {
int i; int i;
JOYSTICK_STATUS status; DIRECTINPUTSTATUS status;
if (!GetJoystickStatus(&status)) if (!GetJoystickStatus(&status))
return; return;