From a392034fd6d0cc2df3baaf637da5668634d7d34a Mon Sep 17 00:00:00 2001
From: Clownacy <Clownacy@users.noreply.github.com>
Date: Mon, 13 Jul 2020 00:19:27 +0100
Subject: [PATCH] Fix input lag in SDL2 backend

If you spam keyboard inputs, they'll eventually lag behind. This was
caused by improperly porting the WinAPI logic to SDL2 and CSE2's
fancy backend-abstraction system.
---
 src/Backends/Platform/SDL2.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/Backends/Platform/SDL2.cpp b/src/Backends/Platform/SDL2.cpp
index ccda4c6c..268f28f3 100644
--- a/src/Backends/Platform/SDL2.cpp
+++ b/src/Backends/Platform/SDL2.cpp
@@ -165,7 +165,7 @@ void PlaybackBackend_EnableDragAndDrop(void)
 
 bool Backend_SystemTask(bool active)
 {
-	if (SDL_PollEvent(NULL) || !active)
+	while (SDL_PollEvent(NULL))
 	{
 		SDL_Event event;