Made PixTone use the new rand function

This commit is contained in:
Clownacy 2019-02-10 15:04:16 +00:00
parent 03e0034bca
commit a43b458e67

View file

@ -56,7 +56,7 @@ void MakeWaveTables(void)
// White noise wave
srand(0);
for (i = 0; i < 256; ++i)
gWaveModelTable[5][i] = (char)(rand() & 0xFF) / 2;
gWaveModelTable[5][i] = (char)(rep_rand() & 0xFF) / 2;
}
BOOL MakePixelWaveData(const PIXTONEPARAMETER *ptp, unsigned char *pData)