diff --git a/src/Game.cpp b/src/Game.cpp index d698f857..de236b25 100644 --- a/src/Game.cpp +++ b/src/Game.cpp @@ -532,7 +532,7 @@ int ModeAction(HWND hWnd) } } - if (swPlay % 2 && g_GameFlags & 1) + if (swPlay % 2 && g_GameFlags & 1) // The "swPlay % 2" part is always true { if (g_GameFlags & 2) ActMyChar(TRUE); @@ -635,7 +635,7 @@ int ModeAction(HWND hWnd) RotationArmsRev(); } - if (swPlay % 2) + if (swPlay % 2) // This is always true { switch (TextScriptProc()) {