From a45592302facace75d4cdddca49546cadf391834 Mon Sep 17 00:00:00 2001 From: Gabriel Ravier Date: Tue, 5 Nov 2019 09:49:45 +0100 Subject: [PATCH] Documentation : Commented the fact that "swPlay % 2" is always true Signed-off-by: Gabriel Ravier --- src/Game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Game.cpp b/src/Game.cpp index d698f857..de236b25 100644 --- a/src/Game.cpp +++ b/src/Game.cpp @@ -532,7 +532,7 @@ int ModeAction(HWND hWnd) } } - if (swPlay % 2 && g_GameFlags & 1) + if (swPlay % 2 && g_GameFlags & 1) // The "swPlay % 2" part is always true { if (g_GameFlags & 2) ActMyChar(TRUE); @@ -635,7 +635,7 @@ int ModeAction(HWND hWnd) RotationArmsRev(); } - if (swPlay % 2) + if (swPlay % 2) // This is always true { switch (TextScriptProc()) {