diff --git a/src/ArmsItem.h b/src/ArmsItem.h index 4ec5b407..811a1b05 100644 --- a/src/ArmsItem.h +++ b/src/ArmsItem.h @@ -15,7 +15,7 @@ struct ARMS /// Current level of the weapon int level; - /// Current EXP of the weapon, is reset to 0 at each level up + /// Current EXP of the weapon. It is counted from the current level (it's reset to 0 at each level up) int exp; /// Maximum ammunition