3DS - Fix more corruption
I swear I'm normally a good programmer ;_;
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1 changed files with 5 additions and 5 deletions
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@ -68,13 +68,13 @@ static void EnableAlpha(bool enabled)
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C3D_FrameEnd(0);
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C3D_FrameEnd(0);
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frame_started = false;
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frame_started = false;
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previous_setting = enabled;
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}
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if (enabled)
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if (enabled)
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C3D_AlphaBlend(GPU_BLEND_ADD, GPU_BLEND_ADD, GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA);
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C3D_AlphaBlend(GPU_BLEND_ADD, GPU_BLEND_ADD, GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA);
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else
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else
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C3D_AlphaBlend(GPU_BLEND_ADD, GPU_BLEND_ADD, GPU_ONE, GPU_ZERO, GPU_ONE, GPU_ZERO);
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C3D_AlphaBlend(GPU_BLEND_ADD, GPU_BLEND_ADD, GPU_ONE, GPU_ZERO, GPU_ONE, GPU_ZERO);
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previous_setting = enabled;
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}
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}
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}
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RenderBackend_Surface* RenderBackend_Init(const char *window_title, size_t screen_width, size_t screen_height, bool fullscreen)
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RenderBackend_Surface* RenderBackend_Init(const char *window_title, size_t screen_width, size_t screen_height, bool fullscreen)
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