Changed some comments and messages in CMakeLists.txt
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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3 changed files with 6 additions and 7 deletions
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@ -11,7 +11,7 @@ option(JAPANESE "Enable the Japanese-language build" OFF)
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option(FIX_BUGS "Fix various bugs in the game" OFF)
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option(DEBUG_SAVE "Re-enable the ability to drag-and-drop save files onto the window" OFF)
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option(FORCE_LOCAL_LIBS "Compile the built-in versions of SDL2, FreeType, and FLTK instead of using the system-provided ones" OFF)
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set(RENDERER "Texture" CACHE STRING "Which renderer the game should use: 'OpenGL3' for an OpenGL 3.2 renderer, 'Texture' for SDL2's hardware-accelerated Texture API, 'Surface' for SDL2's software-rendered Surface API, and 'Software' for a handwritten software renderer")
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set(RENDERER "Texture" CACHE STRING "Which renderer the game should use: 'OpenGL3' for an OpenGL 3.2 renderer, 'Texture' for SDL2's hardware-accelerated Texture API, 'Surface' for SDL2's software-rendered Surface API or 'Software' for a handwritten software renderer ?")
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project(CSE2 LANGUAGES C CXX)
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@ -268,10 +268,10 @@ endif()
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# Make some tweaks if we're using MSVC
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if(MSVC)
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target_compile_definitions(CSE2 PRIVATE _CRT_SECURE_NO_WARNINGS) # Shut up those stupid warnings
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target_compile_definitions(CSE2 PRIVATE _CRT_SECURE_NO_WARNINGS) # Disable warnings that normally fire up on MSVC when using "unsafe" functions instead of using MSVC's "safe" _s functions
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endif()
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# Build bin2h externally, so it isn't cross-compiled when CSE2 is (Emscripten)
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# Build bin2h externally, so it isn't cross-compiled when we're cross-compiling CSE2 (Emscriptem, etc.)
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include(ExternalProject)
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ExternalProject_Add(bin2h
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@ -17,12 +17,12 @@ endif()
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# MSVC tweak
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if(MSVC)
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target_compile_definitions(DoConfig PRIVATE _CRT_SECURE_NO_WARNINGS) # Shut up those stupid warnings
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target_compile_definitions(DoConfig PRIVATE _CRT_SECURE_NO_WARNINGS) # Disable warnings that normally fire up on MSVC when using "unsafe" functions instead of using MSVC's "safe" _s functions
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endif()
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# Find FLTK
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if(NOT FORCE_LOCAL_LIBS)
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set(FLTK_SKIP_FLUID ON)
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set(FLTK_SKIP_FLUID ON) # Do not require fltk-fluid (the UI designer)
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find_package(FLTK)
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endif()
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@ -16,8 +16,7 @@ set_target_properties(bin2h PROPERTIES
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# MSVC tweak
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if(MSVC)
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target_compile_definitions(bin2h PRIVATE _CRT_SECURE_NO_WARNINGS) # Shut up those stupid warnings
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endif()
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target_compile_definitions(bin2h PRIVATE _CRT_SECURE_NO_WARNINGS) # Disable warnings that normally fire up on MSVC when using "unsafe" functions instead of using MSVC's "safe" _s functions
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# Enable link-time optimisation if available
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if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
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