diff --git a/src/Backends/Rendering/OpenGL3.cpp b/src/Backends/Rendering/OpenGL3.cpp index 5031cc8f..7f2220c3 100644 --- a/src/Backends/Rendering/OpenGL3.cpp +++ b/src/Backends/Rendering/OpenGL3.cpp @@ -390,7 +390,6 @@ void Backend_DrawScreen(void) // Draw framebuffer to screen glBindTexture(GL_TEXTURE_2D, framebuffer.texture_id); -// static VertexBufferSlot buffer; VertexBufferSlot *vertex_buffer_slot = GetVertexBufferSlot(); vertex_buffer_slot->vertices[0][0].texture_coordinate.x = 0.0f;