Add missing case for Wii U screen size
My Wii U always uses this value
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@ -183,6 +183,7 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w
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break;
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case GX2_TV_SCAN_MODE_720P:
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case 4: // Why the hell doesn't WUT have an enum for this? It always returns this value for me!
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CalculateViewport(1280, 720, &tv_viewport);
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break;
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@ -163,6 +163,7 @@ bool WindowBackend_Software_CreateWindow(const char *window_title, int screen_wi
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break;
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case GX2_TV_SCAN_MODE_720P:
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case 4: // Why the hell doesn't WUT have an enum for this? It always returns this value for me!
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CalculateViewport(1280, 720, &tv_viewport);
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break;
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