Correct formatting in Main.cpp
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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parent
1d0129e681
commit
b19733f47e
1 changed files with 6 additions and 6 deletions
12
src/Main.cpp
12
src/Main.cpp
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@ -50,12 +50,12 @@ static unsigned long int next = 1;
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int rep_rand()
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{
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next = ((next) * 214013 + 2531011);
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return ((next) >> 16) & 0x7FFF;
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return ((next) >> 16) & 0x7FFF;
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}
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void rep_srand(unsigned int seed)
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{
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next = seed;
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next = seed;
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}
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//Framerate stuff
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@ -82,7 +82,7 @@ int GetFramePerSecound()
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current_tick = SDL_GetTicks();
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++current_frame;
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if ( base_tick + 1000 <= current_tick )
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if (base_tick + 1000 <= current_tick)
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{
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base_tick += 1000;
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frames_this_second = current_frame;
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@ -487,7 +487,7 @@ bool SystemTask()
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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#ifdef FIX_BUGS
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#ifdef FIX_BUGS
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//BUG FIX: Pixel relied on key codes for input, but these differ based on keyboard layout.
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//This would break the alternate movement keys on typical English keyboards, since the '=' key
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//is in a completely different place to where it is on a Japanese keyboard.
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@ -561,7 +561,7 @@ bool SystemTask()
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break;
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}
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break;
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#else
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#else
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switch (event.key.keysym.sym)
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{
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case SDLK_ESCAPE:
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@ -627,7 +627,7 @@ bool SystemTask()
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break;
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}
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break;
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#endif
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#endif
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}
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}
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