Untested maybe improved audio code (no more pre-computed sleeps)
This commit is contained in:
parent
3b0418a25f
commit
b1d3549723
1 changed files with 40 additions and 38 deletions
|
@ -17,7 +17,7 @@
|
|||
#include <sys/audioio.h>
|
||||
#include <pthread.h>
|
||||
|
||||
static const int samplesPerGo = 0x200;
|
||||
static const int samplesPerGo = 1600;
|
||||
static const int parkSignal = SIGUSR1;
|
||||
static pthread_t mainThread;
|
||||
static int sndfp;
|
||||
|
@ -25,36 +25,25 @@ static FILE* sndfile;
|
|||
static void (*parent_callback)(long *stream, size_t frames_total);
|
||||
static bool audioDone = false;
|
||||
|
||||
static void soundSetup() {
|
||||
static inline void setUpSoundFrame(long *mix) {
|
||||
memset(mix, 0, samplesPerGo * 2 * sizeof(long));
|
||||
parent_callback(mix, samplesPerGo);
|
||||
}
|
||||
|
||||
static void* soundcheckthread(void*) {
|
||||
printf("Entered sound thread.\n");
|
||||
unsigned long for_as_long_as_it_seems_we_should = 0;
|
||||
bool firstTime = true;
|
||||
int counter = 0;
|
||||
while(1) {
|
||||
long mix[samplesPerGo * 2];
|
||||
memset(mix, 0, samplesPerGo * 2 * sizeof(long));
|
||||
|
||||
parent_callback(mix, samplesPerGo);
|
||||
|
||||
for_as_long_as_it_seems_we_should = ((float)(samplesPerGo) / (float)8000) * 1000000;
|
||||
|
||||
static inline void soundWait() {
|
||||
audio_info_t audioInfo;
|
||||
ioctl(sndfp, AUDIO_GETINFO, &audioInfo);
|
||||
//printf("%d\n", audioInfo.play.error);
|
||||
|
||||
if(counter > 4 && audioInfo.play.error == 0) {
|
||||
usleep(for_as_long_as_it_seems_we_should);
|
||||
} else {
|
||||
printf("ae\n");
|
||||
audioInfo.play.error = 0;
|
||||
ioctl(sndfp, AUDIO_SETINFO, &audioInfo);
|
||||
int playedBefore = audioInfo.play.samples;
|
||||
int playedNow = audioInfo.play.samples;
|
||||
while(playedNow - playedBefore < samplesPerGo) {
|
||||
Backend_Delay(10);
|
||||
ioctl(sndfp, AUDIO_GETINFO, &audioInfo);
|
||||
playedNow = audioInfo.play.samples;
|
||||
}
|
||||
}
|
||||
|
||||
static inline void feedOutSound(long* mix) {
|
||||
for(int i = 0; i < samplesPerGo * 2; i++) {
|
||||
//if(i % 2 == 0) {
|
||||
short sample = mix[i];
|
||||
if(mix[i] > 0x7FFF) {
|
||||
sample = 0x7FFF;
|
||||
|
@ -64,11 +53,24 @@ static void* soundcheckthread(void*) {
|
|||
}
|
||||
fputc((sample >> 8) & 0xFF, sndfile);
|
||||
fputc(sample & 0xFF, sndfile);
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
counter += 1;
|
||||
firstTime = false;
|
||||
static void* soundcheckthread(void*) {
|
||||
printf("Entered sound thread.\n");
|
||||
long mix[samplesPerGo * 2];
|
||||
setUpSoundFrame(mix);
|
||||
feedOutSound(mix);
|
||||
setUpSoundFrame(mix);
|
||||
feedOutSound(mix);
|
||||
while(1) {
|
||||
|
||||
setUpSoundFrame(mix);
|
||||
|
||||
// Waiting for more to be needed
|
||||
soundWait();
|
||||
|
||||
feedOutSound(mix);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue