More-accurate Ending.cpp variable arrangement
This commit is contained in:
parent
0ceb8955d2
commit
b1dbce8743
1 changed files with 10 additions and 8 deletions
|
@ -40,8 +40,8 @@ void ActionStripper(void)
|
|||
// Draw casts
|
||||
void PutStripper(void)
|
||||
{
|
||||
RECT rc;
|
||||
int s;
|
||||
RECT rc;
|
||||
|
||||
for (s = 0; s < MAX_STRIP; ++s)
|
||||
{
|
||||
|
@ -69,8 +69,8 @@ void PutStripper(void)
|
|||
// Create a cast object
|
||||
void SetStripper(int x, int y, const char *text, int cast)
|
||||
{
|
||||
RECT rc;
|
||||
int s;
|
||||
RECT rc;
|
||||
|
||||
for (s = 0; s < MAX_STRIP; ++s)
|
||||
if (!(Strip[s].flag & 0x80))
|
||||
|
@ -99,8 +99,8 @@ void SetStripper(int x, int y, const char *text, int cast)
|
|||
// Regenerate cast text
|
||||
void RestoreStripper(void)
|
||||
{
|
||||
RECT rc;
|
||||
int s;
|
||||
RECT rc;
|
||||
|
||||
for (s = 0; s < MAX_STRIP; ++s)
|
||||
{
|
||||
|
@ -161,6 +161,8 @@ void ReloadIllust(int a)
|
|||
ReloadBitmap_Resource(name, SURFACE_ID_CREDITS_IMAGE);
|
||||
}
|
||||
|
||||
const char *credit_script = "Credit.tsc";
|
||||
|
||||
// Initialize and release credits
|
||||
void InitCreditScript(void)
|
||||
{
|
||||
|
@ -179,11 +181,12 @@ void ReleaseCreditScript(void)
|
|||
}
|
||||
}
|
||||
|
||||
const char *credit_script = "Credit.tsc";
|
||||
|
||||
// Start playing credits
|
||||
BOOL StartCreditScript(void)
|
||||
{
|
||||
FILE *fp;
|
||||
char path[MAX_PATH];
|
||||
|
||||
// Clear previously existing credits data
|
||||
if (Credit.pData != NULL)
|
||||
{
|
||||
|
@ -192,7 +195,6 @@ BOOL StartCreditScript(void)
|
|||
}
|
||||
|
||||
// Open file
|
||||
char path[MAX_PATH];
|
||||
sprintf(path, "%s\\%s", gDataPath, credit_script);
|
||||
|
||||
Credit.size = GetFileSizeLong(path);
|
||||
|
@ -204,7 +206,7 @@ BOOL StartCreditScript(void)
|
|||
if (Credit.pData == NULL)
|
||||
return FALSE;
|
||||
|
||||
FILE *fp = fopen(path, "rb");
|
||||
fp = fopen(path, "rb");
|
||||
if (fp == NULL)
|
||||
{
|
||||
free(Credit.pData);
|
||||
|
@ -441,6 +443,7 @@ void CutCreditIllust(void)
|
|||
// Scene of the island falling
|
||||
int Scene_DownIsland(HWND hWnd, int mode)
|
||||
{
|
||||
ISLAND_SPRITE sprite;
|
||||
int wait;
|
||||
|
||||
// Setup background
|
||||
|
@ -451,7 +454,6 @@ int Scene_DownIsland(HWND hWnd, int mode)
|
|||
// Setup island
|
||||
RECT rc_sprite = {160, 0, 200, 24};
|
||||
|
||||
ISLAND_SPRITE sprite;
|
||||
sprite.x = 168 * 0x200;
|
||||
sprite.y = 64 * 0x200;
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue