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This commit is contained in:
Clownacy 2019-07-23 23:15:44 +01:00
parent 0ce05e1837
commit b2244f17fc

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@ -266,7 +266,7 @@ static void ColourFillCommon(const RECT *rect, unsigned char red, unsigned char
}
void Backend_ColourFill(Backend_Surface *surface, const RECT *rect, unsigned char red, unsigned char green, unsigned char blue)
{
{
// Point our framebuffer to the destination texture
glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface->texture_id, 0);