Convert resource file to forward-slash path separators
MSVC2003 seems fine with them, and doesn't seem to automatically revert them either.
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42e1b36fd8
commit
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1 changed files with 75 additions and 66 deletions
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@ -64,88 +64,97 @@ END
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// Bitmap
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//
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CREDIT01 BITMAP "BITMAP\\Credit01.bmp"
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CREDIT02 BITMAP "BITMAP\\Credit02.bmp"
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CREDIT03 BITMAP "BITMAP\\Credit03.bmp"
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CREDIT04 BITMAP "BITMAP\\Credit04.bmp"
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CREDIT05 BITMAP "BITMAP\\Credit05.bmp"
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CREDIT06 BITMAP "BITMAP\\Credit06.bmp"
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CREDIT07 BITMAP "BITMAP\\Credit07.bmp"
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CREDIT08 BITMAP "BITMAP\\Credit08.bmp"
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CREDIT09 BITMAP "BITMAP\\Credit09.bmp"
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CREDIT10 BITMAP "BITMAP\\Credit10.bmp"
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CREDIT11 BITMAP "BITMAP\\Credit11.bmp"
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CREDIT12 BITMAP "BITMAP\\Credit12.bmp"
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CREDIT14 BITMAP "BITMAP\\Credit14.bmp"
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CREDIT15 BITMAP "BITMAP\\Credit15.bmp"
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CREDIT16 BITMAP "BITMAP\\Credit16.bmp"
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CREDIT17 BITMAP "BITMAP\\Credit17.bmp"
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CREDIT18 BITMAP "BITMAP\\Credit18.bmp"
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PIXEL BITMAP "BITMAP\\pixel.bmp"
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CREDIT01 BITMAP "BITMAP/Credit01.bmp"
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CREDIT02 BITMAP "BITMAP/Credit02.bmp"
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CREDIT03 BITMAP "BITMAP/Credit03.bmp"
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CREDIT04 BITMAP "BITMAP/Credit04.bmp"
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CREDIT05 BITMAP "BITMAP/Credit05.bmp"
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CREDIT06 BITMAP "BITMAP/Credit06.bmp"
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CREDIT07 BITMAP "BITMAP/Credit07.bmp"
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CREDIT08 BITMAP "BITMAP/Credit08.bmp"
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CREDIT09 BITMAP "BITMAP/Credit09.bmp"
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CREDIT10 BITMAP "BITMAP/Credit10.bmp"
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CREDIT11 BITMAP "BITMAP/Credit11.bmp"
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CREDIT12 BITMAP "BITMAP/Credit12.bmp"
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CREDIT14 BITMAP "BITMAP/Credit14.bmp"
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CREDIT15 BITMAP "BITMAP/Credit15.bmp"
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CREDIT16 BITMAP "BITMAP/Credit16.bmp"
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CREDIT17 BITMAP "BITMAP/Credit17.bmp"
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CREDIT18 BITMAP "BITMAP/Credit18.bmp"
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PIXEL BITMAP "BITMAP/pixel.bmp"
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/////////////////////////////////////////////////////////////////////////////
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//
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// ORG
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//
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ACCESS ORG "ORG\\Access.org"
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ANZEN ORG "ORG\\Anzen.org"
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BALCONY ORG "ORG\\Balcony.org"
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BALLOS ORG "ORG\\Ballos.org"
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BDOWN ORG "ORG\\BreakDown.org"
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CEMETERY ORG "ORG\\Cemetery.org"
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CURLY ORG "ORG\\Curly.org"
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DR ORG "ORG\\Dr.org"
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ENDING ORG "ORG\\Ending.org"
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ESCAPE ORG "ORG\\Escape.org"
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FANFALE1 ORG "ORG\\Fanfale1.org"
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FANFALE2 ORG "ORG\\Fanfale2.org"
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FANFALE3 ORG "ORG\\Fanfale3.org"
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FIREEYE ORG "ORG\\FireEye.org"
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GAMEOVER ORG "ORG\\Gameover.org"
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GINSUKE ORG "ORG\\Ginsuke.org"
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GRAND ORG "ORG\\Grand.org"
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GRAVITY ORG "ORG\\Gravity.org"
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HELL ORG "ORG\\Hell.org"
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IRONH ORG "ORG\\ironH.org"
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JENKA ORG "ORG\\Jenka.org"
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JENKA2 ORG "ORG\\Jenka2.org"
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KODOU ORG "ORG\\Kodou.org"
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LASTBTL ORG "ORG\\LastBtl.org"
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LASTBT3 ORG "ORG\\LastBtl3.org"
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LASTCAVE ORG "ORG\\LastCave.org"
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MARINE ORG "ORG\\Marine.org"
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MAZE ORG "ORG\\Maze.org"
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MDOWN2 ORG "ORG\\MDown2.org"
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OSIDE ORG "ORG\\Oside.org"
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MURA ORG "ORG\\Mura.org"
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PLANT ORG "ORG\\Plant.org"
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QUIET ORG "ORG\\quiet.org"
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REQUIEM ORG "ORG\\Requiem.org"
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TOROKO ORG "ORG\\Toroko.org"
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VIVI ORG "ORG\\Vivi.org"
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WANPAK2 ORG "ORG\\Wanpak2.org"
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WANPAKU ORG "ORG\\Wanpaku.org"
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WEED ORG "ORG\\Weed.org"
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WHITE ORG "ORG\\White.org"
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XXXX ORG "ORG\\XXXX.org"
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ZONBIE ORG "ORG\\Zonbie.org"
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ACCESS ORG "ORG/Access.org"
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ANZEN ORG "ORG/Anzen.org"
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BALCONY ORG "ORG/Balcony.org"
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BALLOS ORG "ORG/Ballos.org"
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BDOWN ORG "ORG/BreakDown.org"
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CEMETERY ORG "ORG/Cemetery.org"
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CURLY ORG "ORG/Curly.org"
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DR ORG "ORG/Dr.org"
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ENDING ORG "ORG/Ending.org"
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ESCAPE ORG "ORG/Escape.org"
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FANFALE1 ORG "ORG/Fanfale1.org"
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FANFALE2 ORG "ORG/Fanfale2.org"
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FANFALE3 ORG "ORG/Fanfale3.org"
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FIREEYE ORG "ORG/FireEye.org"
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GAMEOVER ORG "ORG/Gameover.org"
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GINSUKE ORG "ORG/Ginsuke.org"
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GRAND ORG "ORG/Grand.org"
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GRAVITY ORG "ORG/Gravity.org"
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HELL ORG "ORG/Hell.org"
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IRONH ORG "ORG/ironH.org"
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JENKA ORG "ORG/Jenka.org"
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JENKA2 ORG "ORG/Jenka2.org"
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KODOU ORG "ORG/Kodou.org"
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LASTBTL ORG "ORG/LastBtl.org"
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LASTBT3 ORG "ORG/LastBtl3.org"
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LASTCAVE ORG "ORG/LastCave.org"
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MARINE ORG "ORG/Marine.org"
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MAZE ORG "ORG/Maze.org"
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MDOWN2 ORG "ORG/MDown2.org"
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OSIDE ORG "ORG/Oside.org"
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MURA ORG "ORG/Mura.org"
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PLANT ORG "ORG/Plant.org"
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QUIET ORG "ORG/quiet.org"
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REQUIEM ORG "ORG/Requiem.org"
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TOROKO ORG "ORG/Toroko.org"
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VIVI ORG "ORG/Vivi.org"
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WANPAK2 ORG "ORG/Wanpak2.org"
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WANPAKU ORG "ORG/Wanpaku.org"
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WEED ORG "ORG/Weed.org"
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WHITE ORG "ORG/White.org"
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XXXX ORG "ORG/XXXX.org"
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ZONBIE ORG "ORG/Zonbie.org"
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/////////////////////////////////////////////////////////////////////////////
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//
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// WAVE
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//
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WAVE100 WAVE "WAVE\\Wave.dat"
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WAVE100 WAVE "WAVE/Wave.dat"
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CURSOR_IKA CURSOR "CURSOR\\CURSOR_IKA.cur"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Cursor
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//
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CURSOR_NORMAL CURSOR "CURSOR\\CURSOR_NORMAL.cur"
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CURSOR_IKA CURSOR "CURSOR/CURSOR_IKA.cur"
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CURSOR_NORMAL CURSOR "CURSOR/CURSOR_NORMAL.cur"
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0 ICON "ICON\\0.ico"
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ICON_MINI ICON "ICON\\ICON_MINI.ico"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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0 ICON "ICON/0.ico"
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ICON_MINI ICON "ICON/ICON_MINI.ico"
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#endif // Japanese resources
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/////////////////////////////////////////////////////////////////////////////
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