Add some missing global/static variable names
Also from the Mac port.
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parent
f6606b7748
commit
b374a8046c
1 changed files with 60 additions and 60 deletions
120
src/Draw.cpp
120
src/Draw.cpp
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@ -55,16 +55,16 @@ static struct
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} surface_metadata[SURFACE_ID_MAX];
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// The original names for these variables are unknown
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static int x_offset;
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static int y_offset;
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static int client_x;
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static int client_y;
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#define FRAMERATE 20
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// The original name for this function is unknown
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void SetClientOffset(int width, int height)
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{
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x_offset = width;
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y_offset = height;
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client_x = width;
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client_y = height;
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}
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BOOL Flip_SystemTask(HWND hWnd)
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@ -93,8 +93,8 @@ BOOL Flip_SystemTask(HWND hWnd)
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static RECT dst_rect;
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GetWindowRect(hWnd, &dst_rect);
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dst_rect.left += x_offset;
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dst_rect.top += y_offset;
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dst_rect.left += client_x;
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dst_rect.top += client_y;
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dst_rect.right = dst_rect.left + scaled_window_width;
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dst_rect.bottom = dst_rect.top + scaled_window_height;
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@ -555,111 +555,111 @@ void BackupSurface(SurfaceID surf_no, const RECT *rect)
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void PutBitmap3(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID surf_no) // Transparency
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{
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static RECT src_rect;
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static RECT rcWork;
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static RECT dst_rect;
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src_rect = *rect;
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rcWork = *rect;
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if (x + rect->right - rect->left > rcView->right)
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src_rect.right -= (x + rect->right - rect->left) - rcView->right;
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rcWork.right -= (x + rect->right - rect->left) - rcView->right;
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if (x < rcView->left)
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{
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src_rect.left += rcView->left - x;
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rcWork.left += rcView->left - x;
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x = rcView->left;
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}
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if (y + rect->bottom - rect->top > rcView->bottom)
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src_rect.bottom -= (y + rect->bottom - rect->top) - rcView->bottom;
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rcWork.bottom -= (y + rect->bottom - rect->top) - rcView->bottom;
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if (y < rcView->top)
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{
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src_rect.top += rcView->top - y;
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rcWork.top += rcView->top - y;
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y = rcView->top;
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}
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dst_rect.left = x;
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dst_rect.top = y;
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dst_rect.right = x + src_rect.right - src_rect.left;
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dst_rect.bottom = y + src_rect.bottom - src_rect.top;
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rcSet.left = x;
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rcSet.top = y;
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rcSet.right = x + rcWork.right - rcWork.left;
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rcSet.bottom = y + rcWork.bottom - rcWork.top;
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src_rect.left *= magnification;
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src_rect.top *= magnification;
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src_rect.right *= magnification;
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src_rect.bottom *= magnification;
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rcWork.left *= magnification;
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rcWork.top *= magnification;
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rcWork.right *= magnification;
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rcWork.bottom *= magnification;
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dst_rect.left *= magnification;
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dst_rect.top *= magnification;
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dst_rect.right *= magnification;
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dst_rect.bottom *= magnification;
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rcSet.left *= magnification;
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rcSet.top *= magnification;
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rcSet.right *= magnification;
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rcSet.bottom *= magnification;
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backbuffer->Blt(&dst_rect, surf[surf_no], &src_rect, DDBLT_KEYSRC | DDBLT_WAIT, NULL);
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backbuffer->Blt(&rcSet, surf[surf_no], &rcWork, DDBLT_KEYSRC | DDBLT_WAIT, NULL);
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}
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void PutBitmap4(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID surf_no) // No Transparency
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{
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static RECT src_rect;
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static RECT dst_rect;
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static RECT rcWork;
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static RECT rcSet;
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src_rect = *rect;
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rcWork = *rect;
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if (x + rect->right - rect->left > rcView->right)
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src_rect.right -= (x + rect->right - rect->left) - rcView->right;
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rcWork.right -= (x + rect->right - rect->left) - rcView->right;
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if (x < rcView->left)
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{
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src_rect.left += rcView->left - x;
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rcWork.left += rcView->left - x;
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x = rcView->left;
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}
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if (y + rect->bottom - rect->top > rcView->bottom)
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src_rect.bottom -= (y + rect->bottom - rect->top) - rcView->bottom;
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rcWork.bottom -= (y + rect->bottom - rect->top) - rcView->bottom;
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if (y < rcView->top)
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{
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src_rect.top += rcView->top - y;
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rcWork.top += rcView->top - y;
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y = rcView->top;
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}
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dst_rect.left = x;
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dst_rect.top = y;
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dst_rect.right = x + src_rect.right - src_rect.left;
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dst_rect.bottom = y + src_rect.bottom - src_rect.top;
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rcSet.left = x;
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rcSet.top = y;
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rcSet.right = x + rcWork.right - rcWork.left;
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rcSet.bottom = y + rcWork.bottom - rcWork.top;
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src_rect.left *= magnification;
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src_rect.top *= magnification;
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src_rect.right *= magnification;
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src_rect.bottom *= magnification;
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rcWork.left *= magnification;
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rcWork.top *= magnification;
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rcWork.right *= magnification;
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rcWork.bottom *= magnification;
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dst_rect.left *= magnification;
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dst_rect.top *= magnification;
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dst_rect.right *= magnification;
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dst_rect.bottom *= magnification;
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rcSet.left *= magnification;
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rcSet.top *= magnification;
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rcSet.right *= magnification;
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rcSet.bottom *= magnification;
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backbuffer->Blt(&dst_rect, surf[surf_no], &src_rect, DDBLT_WAIT, NULL);
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backbuffer->Blt(&rcSet, surf[surf_no], &rcWork, DDBLT_WAIT, NULL);
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}
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void Surface2Surface(int x, int y, const RECT *rect, int to, int from)
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{
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static RECT src_rect;
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static RECT dst_rect;
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static RECT rcWork;
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static RECT rcSet;
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src_rect.left = rect->left * magnification;
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src_rect.top = rect->top * magnification;
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src_rect.right = rect->right * magnification;
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src_rect.bottom = rect->bottom * magnification;
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rcWork.left = rect->left * magnification;
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rcWork.top = rect->top * magnification;
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rcWork.right = rect->right * magnification;
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rcWork.bottom = rect->bottom * magnification;
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dst_rect.left = x;
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dst_rect.top = y;
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dst_rect.right = x + rect->right - rect->left;
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dst_rect.bottom = y + rect->bottom - rect->top;
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rcSet.left = x;
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rcSet.top = y;
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rcSet.right = x + rect->right - rect->left;
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rcSet.bottom = y + rect->bottom - rect->top;
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dst_rect.left *= magnification;
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dst_rect.top *= magnification;
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dst_rect.right *= magnification;
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dst_rect.bottom *= magnification;
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rcSet.left *= magnification;
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rcSet.top *= magnification;
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rcSet.right *= magnification;
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rcSet.bottom *= magnification;
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surf[to]->Blt(&dst_rect, surf[from], &src_rect, DDBLT_KEYSRC | DDBLT_WAIT, NULL);
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surf[to]->Blt(&rcSet, surf[from], &rcWork, DDBLT_KEYSRC | DDBLT_WAIT, NULL);
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}
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// This converts a colour to the 'native' format by writing it
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