Made TextScriptProc return 0 if it encounters an unknown command
This is what the original game does
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1 changed files with 1 additions and 2 deletions
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@ -1236,8 +1236,7 @@ int TextScriptProc()
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//MessageBoxA(0, str_0, "エラー", 0);
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//MessageBoxA(0, str_0, "エラー", 0);
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gTS.p_read += 4;
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return 0;
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return 1;
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}
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}
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}
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}
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else
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else
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