Fix SDL2 audio backend

This commit is contained in:
Clownacy 2020-04-04 20:52:24 +01:00
parent 1ae63bea96
commit b3e40b0475

View file

@ -5,7 +5,7 @@
#include "SDL.h"
#include "../Platform.h"
#include "../Misc.h"
#include "../../Organya.h"
#include "../../WindowsWrapper.h"
@ -66,7 +66,7 @@ BOOL AudioBackend_Init(void)
{
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
{
PlatformBackend_ShowMessageBox("Fatal error (SDL2 audio backend)", "'SDL_InitSubSystem(SDL_INIT_AUDIO)' failed");
Backend_ShowMessageBox("Fatal error (SDL2 audio backend)", "'SDL_InitSubSystem(SDL_INIT_AUDIO)' failed");
return FALSE;
}
@ -90,7 +90,7 @@ BOOL AudioBackend_Init(void)
if (device_id == 0)
{
PlatformBackend_ShowMessageBox("Fatal error (SDL2 audio backend)", "'SDL_OpenAudioDevice' failed");
Backend_ShowMessageBox("Fatal error (SDL2 audio backend)", "'SDL_OpenAudioDevice' failed");
return FALSE;
}