Fix SDL2 audio backend
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1ae63bea96
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1 changed files with 3 additions and 3 deletions
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@ -5,7 +5,7 @@
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#include "SDL.h"
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#include "SDL.h"
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#include "../Platform.h"
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#include "../Misc.h"
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#include "../../Organya.h"
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#include "../../Organya.h"
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#include "../../WindowsWrapper.h"
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#include "../../WindowsWrapper.h"
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@ -66,7 +66,7 @@ BOOL AudioBackend_Init(void)
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{
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{
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if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
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if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
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{
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{
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PlatformBackend_ShowMessageBox("Fatal error (SDL2 audio backend)", "'SDL_InitSubSystem(SDL_INIT_AUDIO)' failed");
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Backend_ShowMessageBox("Fatal error (SDL2 audio backend)", "'SDL_InitSubSystem(SDL_INIT_AUDIO)' failed");
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return FALSE;
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return FALSE;
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}
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}
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@ -90,7 +90,7 @@ BOOL AudioBackend_Init(void)
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if (device_id == 0)
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if (device_id == 0)
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{
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{
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PlatformBackend_ShowMessageBox("Fatal error (SDL2 audio backend)", "'SDL_OpenAudioDevice' failed");
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Backend_ShowMessageBox("Fatal error (SDL2 audio backend)", "'SDL_OpenAudioDevice' failed");
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return FALSE;
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return FALSE;
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}
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}
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