Removed unnecessary "and" from comment
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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@ -22,7 +22,7 @@ int gSelectedItem;
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ARMS gArmsData[ARMS_MAX];
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ITEM gItemData[ITEM_MAX];
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/// True if we're in the items section of the inventory (and not in the weapons section) (only relevant when the inventory is open)
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/// True if we're in the items section of the inventory (not in the weapons section) (only relevant when the inventory is open)
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static BOOL gCampActive;
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static int gCampTitleY;
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