Make LoadBitmap take a pixel buffer instead of an SDL_RWops
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parent
66364275c2
commit
b6322d5e0f
1 changed files with 47 additions and 27 deletions
74
src/Draw.cpp
74
src/Draw.cpp
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@ -141,17 +141,16 @@ void EndDirectDraw()
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memset(surface_metadata, 0, sizeof(surface_metadata));
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}
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static BOOL IsEnableBitmap(SDL_RWops *fp)
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static BOOL IsEnableBitmap(const unsigned char *data, size_t data_size)
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{
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char str[16];
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const char *extra_text = "(C)Pixel";
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const size_t len = strlen(extra_text);
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fp->seek(fp, -(Sint64)len, RW_SEEK_END);
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fp->read(fp, str, 1, len);
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fp->seek(fp, 0, RW_SEEK_SET);
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return memcmp(str, extra_text, len) == 0;
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if (data_size < len)
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return FALSE;
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return memcmp(data + data_size - len, extra_text, len) == 0;
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}
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void ReleaseSurface(int s)
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@ -209,7 +208,7 @@ BOOL MakeSurface_Generic(int bxsize, int bysize, SurfaceID surf_no, BOOL bSystem
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return success;
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}
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static BOOL LoadBitmap(SDL_RWops *fp, SurfaceID surf_no, BOOL create_surface, const char *name, SurfaceType type)
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static BOOL LoadBitmap(const unsigned char *data, size_t data_size, SurfaceID surf_no, BOOL create_surface, const char *name, SurfaceType type)
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{
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BOOL success = FALSE;
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@ -225,7 +224,11 @@ static BOOL LoadBitmap(SDL_RWops *fp, SurfaceID surf_no, BOOL create_surface, co
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}
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else
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{
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SDL_Surface *surface = SDL_LoadBMP_RW(fp, 0);
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// For some dumbass reason, SDL2 measures size with a signed int.
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// Has anyone ever told the devs that an int can be as little as 16 bits long? Real portable.
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// But hey, if I ever need to create an RWops from an array that's -32768 bytes long, they've got me covered!
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SDL_RWops *fp = SDL_RWFromConstMem(data, data_size);
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SDL_Surface *surface = SDL_LoadBMP_RW(fp, 1);
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if (surface == NULL)
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{
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@ -310,40 +313,64 @@ static BOOL LoadBitmap(SDL_RWops *fp, SurfaceID surf_no, BOOL create_surface, co
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}
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}
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fp->close(fp);
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return success;
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}
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static unsigned char* LoadFileToMemory(const char *path, size_t *size)
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{
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FILE *fp = fopen(path, "rb");
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if (fp == NULL)
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return NULL;
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fseek(fp, 0, SEEK_END);
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*size = ftell(fp);
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rewind(fp);
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unsigned char *data = (unsigned char *)malloc(*size);
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fread(data, 1, *size, fp);
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fclose(fp);
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return data;
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}
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static BOOL LoadBitmap_File(const char *name, SurfaceID surf_no, BOOL create_surface)
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{
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char path[PATH_LENGTH];
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SDL_RWops *fp;
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unsigned char *data;
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size_t size;
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// Attempt to load PBM
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sprintf(path, "%s/%s.pbm", gDataPath, name);
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fp = SDL_RWFromFile(path, "rb");
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if (fp)
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data = LoadFileToMemory(path, &size);
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if (data != NULL)
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{
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if (!IsEnableBitmap(fp))
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if (!IsEnableBitmap(data, size))
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{
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printf("Tried to load bitmap to surface %d, but it's missing the '(C)Pixel' string\n", surf_no);
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fp->close(fp);
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}
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else
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{
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if (LoadBitmap(fp, surf_no, create_surface, name, SURFACE_SOURCE_FILE))
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if (LoadBitmap(data, size, surf_no, create_surface, name, SURFACE_SOURCE_FILE))
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{
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free(data);
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return TRUE;
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}
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}
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free(data);
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}
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// Attempt to load BMP
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sprintf(path, "%s/%s.bmp", gDataPath, name);
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fp = SDL_RWFromFile(path, "rb");
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if (fp)
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data = LoadFileToMemory(path, &size);
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if (data != NULL)
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{
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if (LoadBitmap(fp, surf_no, create_surface, name, SURFACE_SOURCE_FILE))
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if (LoadBitmap(data, size, surf_no, create_surface, name, SURFACE_SOURCE_FILE))
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{
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free(data);
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return TRUE;
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}
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free(data);
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}
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printf("Failed to open file %s\n", name);
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@ -356,15 +383,8 @@ static BOOL LoadBitmap_Resource(const char *res, SurfaceID surf_no, BOOL create_
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const unsigned char *data = FindResource(res, "BITMAP", &size);
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if (data)
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{
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// For some dumbass reason, SDL2 measures size with a signed int.
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// Has anyone ever told the devs that an int can be as little as 16 bits long? Real portable.
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// But hey, if I ever need to create an RWops from an array that's -32768 bytes long, they've got me covered!
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SDL_RWops *fp = SDL_RWFromConstMem(data, size);
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if (LoadBitmap(fp, surf_no, create_surface, res, SURFACE_SOURCE_RESOURCE))
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if (LoadBitmap(data, size, surf_no, create_surface, res, SURFACE_SOURCE_RESOURCE))
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return TRUE;
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}
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printf("Failed to open resource %s\n", res);
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return FALSE;
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