Disable GLFW hats in <3.3
Doesn't exist - causes Travis to fail
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1 changed files with 4 additions and 0 deletions
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@ -102,8 +102,10 @@ BOOL ControllerBackend_GetJoystickStatus(JOYSTICK_STATUS *status)
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int total_axes;
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const float *axes = glfwGetJoystickAxes(connected_joystick_id, &total_axes);
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#if GLFW_VERSION_MAJOR > 3 || (GLFW_VERSION_MAJOR == 3 && GLFW_VERSION_MINOR >= 3)
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int total_hats;
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const unsigned char *hats = glfwGetJoystickHats(connected_joystick_id, &total_hats);
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#endif
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// Handle directional inputs
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status->bLeft = axes[0] < axis_neutrals[0] - DEADZONE;
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@ -137,6 +139,7 @@ BOOL ControllerBackend_GetJoystickStatus(JOYSTICK_STATUS *status)
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break;
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}
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#if GLFW_VERSION_MAJOR > 3 || (GLFW_VERSION_MAJOR == 3 && GLFW_VERSION_MINOR >= 3)
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// Then the joystick hats
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for (int i = 0; i < total_axes; ++i)
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{
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@ -160,6 +163,7 @@ BOOL ControllerBackend_GetJoystickStatus(JOYSTICK_STATUS *status)
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if (++buttons_done >= button_limit)
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break;
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}
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#endif
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// Blank any remaining buttons
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for (size_t i = buttons_done; i < button_limit; ++i)
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