Make other SDL2-renderer combos valid
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1 changed files with 3 additions and 0 deletions
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@ -329,6 +329,9 @@ if(BACKEND_PLATFORM MATCHES "SDL2" AND BACKEND_RENDERER MATCHES "OpenGL3")
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target_sources(CSE2 PRIVATE "src/Backends/Window/SDL2-OpenGL3.cpp")
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elseif(BACKEND_PLATFORM MATCHES "SDL2" AND BACKEND_RENDERER MATCHES "OpenGLES2")
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target_sources(CSE2 PRIVATE "src/Backends/Window/SDL2-OpenGLES2.cpp")
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elseif(BACKEND_PLATFORM MATCHES "SDL2" AND BACKEND_RENDERER MATCHES "SDLTexture")
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elseif(BACKEND_PLATFORM MATCHES "SDL2" AND BACKEND_RENDERER MATCHES "SDLSurface")
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elseif(BACKEND_PLATFORM MATCHES "SDL2" AND BACKEND_RENDERER MATCHES "Software")
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elseif(BACKEND_PLATFORM MATCHES "GLFW3" AND BACKEND_RENDERER MATCHES "OpenGL3")
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target_sources(CSE2 PRIVATE "src/Backends/Window/GLFW3-OpenGL3.cpp")
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elseif(BACKEND_PLATFORM MATCHES "GLFW3" AND BACKEND_RENDERER MATCHES "OpenGLES2")
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