diff --git a/CMakeLists.txt b/CMakeLists.txt index 5efe064e..540077e2 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -247,9 +247,9 @@ if(NONPORTABLE) endif() if(RENDERER MATCHES "Texture") - target_sources(CSE2 PRIVATE "src/Backends/SDLTexture.cpp") + target_sources(CSE2 PRIVATE "src/Backends/Rendering/SDLTexture.cpp") elseif(RENDERER MATCHES "Software") - target_sources(CSE2 PRIVATE "src/Backends/SDLSoftware.cpp") + target_sources(CSE2 PRIVATE "src/Backends/Rendering/Software.cpp") endif() # Make some tweaks if we're targetting Windows diff --git a/src/Backends/SDLTexture.cpp b/src/Backends/Rendering/SDLTexture.cpp similarity index 98% rename from src/Backends/SDLTexture.cpp rename to src/Backends/Rendering/SDLTexture.cpp index f4475397..4fc4a004 100644 --- a/src/Backends/SDLTexture.cpp +++ b/src/Backends/Rendering/SDLTexture.cpp @@ -1,13 +1,13 @@ -#include "Rendering.h" +#include "../Rendering.h" #include #include #include "SDL.h" -#include "../WindowsWrapper.h" +#include "../../WindowsWrapper.h" -#include "../Font.h" +#include "../../Font.h" struct Backend_Surface { diff --git a/src/Backends/SDLSoftware.cpp b/src/Backends/Rendering/Software.cpp similarity index 98% rename from src/Backends/SDLSoftware.cpp rename to src/Backends/Rendering/Software.cpp index b9ed8b33..2aea1f5b 100644 --- a/src/Backends/SDLSoftware.cpp +++ b/src/Backends/Rendering/Software.cpp @@ -1,13 +1,13 @@ -#include "Rendering.h" +#include "../Rendering.h" #include #include #include "SDL.h" -#include "../WindowsWrapper.h" +#include "../../WindowsWrapper.h" -#include "../Font.h" +#include "../../Font.h" struct Backend_Surface {