Fix incorrectly-decompiled value in TextScr.cpp

This commit is contained in:
Clownacy 2019-04-10 11:16:17 +01:00
parent 5c68009e7a
commit b92f1cbb1c

View file

@ -323,7 +323,7 @@ void StopTextScript()
//Prepare a new line
void CheckNewLine()
{
if (gTS.ypos_line[gTS.line % 4] == '0')
if (gTS.ypos_line[gTS.line % 4] == 48)
{
gTS.mode = 3;
g_GameFlags |= 4;