Note that users can pass their own compiler flags
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@ -67,7 +67,9 @@ Name | Function
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`-DWARNINGS_ALL=ON` | Enable ALL compiler warnings (for Clang and MSVC only)
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`-DWARNINGS_ALL=ON` | Enable ALL compiler warnings (for Clang and MSVC only)
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`-DWARNINGS_FATAL=ON` | Stop compilation on any compiler warning (for GCC-compatible compilers and MSVC only)
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`-DWARNINGS_FATAL=ON` | Stop compilation on any compiler warning (for GCC-compatible compilers and MSVC only)
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Then compile CSE2 with this command:
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You can pass your own compiler flags with `-DCMAKE_C_FLAGS` and `-DCMAKE_CXX_FLAGS`.
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You can then compile CSE2 with this command:
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```
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```
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cmake --build . --config Release
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cmake --build . --config Release
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@ -94,6 +96,8 @@ Name | Function
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`WARNINGS_ALL=1` | Enable ALL compiler warnings (Clang only)
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`WARNINGS_ALL=1` | Enable ALL compiler warnings (Clang only)
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`WARNINGS_FATAL=1` | Make all compiler warnings errors
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`WARNINGS_FATAL=1` | Make all compiler warnings errors
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You can pass your own compiler flags by defining `CXXFLAGS`.
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Once built, the executable can be found in the `game_english`/`game_japanese` folder, depending on the selected language.
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Once built, the executable can be found in the `game_english`/`game_japanese` folder, depending on the selected language.
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## Licensing
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## Licensing
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