Move macros in Flags.cpp right below the includes
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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1 changed files with 10 additions and 9 deletions
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@ -4,6 +4,16 @@
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#include "WindowsWrapper.h"
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// Macros for setting, un-setting and getting bits
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#define SET_BIT(x, i) ((x)[(i) / 8] |= 1 << (i) % 8)
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#define UNSET_BIT(x, i) ((x)[(i) / 8] &= ~(1 << (i) % 8))
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#define GET_BIT(x, i) ((x)[(i) / 8] & (1 << (i) % 8))
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// Each flag is stored in a bit, so we can use the exact same macros for this
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#define SET_FLAG(x, i) SET_BIT(x, i)
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#define UNSET_FLAG(x, i) UNSET_BIT(x, i)
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#define GET_FLAG(x, i) GET_BIT(x, i)
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unsigned char gFlagNPC[1000];
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unsigned char gSkipFlag[8];
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@ -18,15 +28,6 @@ void InitSkipFlags()
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memset(gSkipFlag, 0, sizeof(gSkipFlag));
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}
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// Macros for setting, un-setting and getting flags
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// Each flag is stored in a single bit
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#define SET_BIT(x, i) ((x)[(i) / 8] |= 1 << (i) % 8)
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#define UNSET_BIT(x, i) ((x)[(i) / 8] &= ~(1 << (i) % 8))
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#define GET_BIT(x, i) ((x)[(i) / 8] & (1 << (i) % 8))
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#define SET_FLAG SET_BIT
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#define UNSET_FLAG UNSET_BIT
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#define GET_FLAG GET_BIT
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//NPC flags
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void SetNPCFlag(long a)
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{
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