Move macros in Flags.cpp right below the includes

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
This commit is contained in:
Gabriel Ravier 2019-05-13 20:54:43 +02:00
parent 2cd6692a00
commit bce894210d
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@ -4,6 +4,16 @@
#include "WindowsWrapper.h"
// Macros for setting, un-setting and getting bits
#define SET_BIT(x, i) ((x)[(i) / 8] |= 1 << (i) % 8)
#define UNSET_BIT(x, i) ((x)[(i) / 8] &= ~(1 << (i) % 8))
#define GET_BIT(x, i) ((x)[(i) / 8] & (1 << (i) % 8))
// Each flag is stored in a bit, so we can use the exact same macros for this
#define SET_FLAG(x, i) SET_BIT(x, i)
#define UNSET_FLAG(x, i) UNSET_BIT(x, i)
#define GET_FLAG(x, i) GET_BIT(x, i)
unsigned char gFlagNPC[1000];
unsigned char gSkipFlag[8];
@ -18,15 +28,6 @@ void InitSkipFlags()
memset(gSkipFlag, 0, sizeof(gSkipFlag));
}
// Macros for setting, un-setting and getting flags
// Each flag is stored in a single bit
#define SET_BIT(x, i) ((x)[(i) / 8] |= 1 << (i) % 8)
#define UNSET_BIT(x, i) ((x)[(i) / 8] &= ~(1 << (i) % 8))
#define GET_BIT(x, i) ((x)[(i) / 8] & (1 << (i) % 8))
#define SET_FLAG SET_BIT
#define UNSET_FLAG UNSET_BIT
#define GET_FLAG GET_BIT
//NPC flags
void SetNPCFlag(long a)
{