Merge branch 'portable' of https://github.com/Clownacy/Cave-Story-Engine-2 into portable
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commit
bdbebf9a35
1 changed files with 11 additions and 8 deletions
19
src/Font.cpp
19
src/Font.cpp
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@ -1012,17 +1012,18 @@ static CachedGlyph* GetGlyphCached(FontObject *font_object, unsigned long unicod
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break;
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}
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glyph->backend = RenderBackend_LoadGlyph(bitmap.buffer, bitmap.width, bitmap.rows, bitmap.pitch);
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// Don't bother loading glyphs that don't have an image (causes `cute_spritebatch.h` to freak-out)
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if (bitmap.width == 0 || bitmap.rows == 0)
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glyph->backend = NULL;
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else
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glyph->backend = RenderBackend_LoadGlyph(bitmap.buffer, bitmap.width, bitmap.rows, bitmap.pitch);
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FT_Bitmap_Done(font_object->library, &bitmap);
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if (glyph->backend != NULL)
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{
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glyph->next = font_object->glyph_list_head;
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font_object->glyph_list_head = glyph;
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glyph->next = font_object->glyph_list_head;
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font_object->glyph_list_head = glyph;
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return glyph;
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}
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return glyph;
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}
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FT_Bitmap_Done(font_object->library, &bitmap);
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@ -1041,7 +1042,9 @@ static void UnloadCachedGlyphs(FontObject *font_object)
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{
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CachedGlyph *next_glyph = glyph->next;
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RenderBackend_UnloadGlyph(glyph->backend);
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if (glyph->backend != NULL)
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RenderBackend_UnloadGlyph(glyph->backend);
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free(glyph);
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glyph = next_glyph;
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