Fixed Spur
Bloody old C
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1 changed files with 1 additions and 1 deletions
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@ -886,7 +886,7 @@ void ShootBullet_Spur(int level)
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bMax = false;
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}
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if (gKey & gKeyShot == 0)
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if (!(gKey & gKeyShot))
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ZeroExpMyChar();
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switch (level)
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