diff --git a/src/Profile.cpp b/src/Profile.cpp index c3fa9107..8181a97c 100644 --- a/src/Profile.cpp +++ b/src/Profile.cpp @@ -256,7 +256,7 @@ BOOL InitializeGame(HWND hWnd) { #if defined(NONPORTABLE) && defined(WINDOWS) #ifdef JAPANESE - MessageBoxA(hWnd, "ステージの読み込みに失敗", "エラー", MB_OK); + MessageBoxA(hWnd, "\x83\x58\x83\x65\x81\x5B\x83\x57\x82\xCC\x93\xC7\x82\xDD\x8D\x9E\x82\xDD\x82\xC9\x8E\xB8\x94\x73", "\x83\x47\x83\x89\x81\x5B", MB_OK); #else MessageBoxA(hWnd, "Failed to load stage", "Error", MB_OK); #endif @@ -264,7 +264,7 @@ BOOL InitializeGame(HWND hWnd) (void)hWnd; #ifdef JAPANESE - SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", "ステージの読み込みに失敗", NULL); + SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "繧ィ繝ゥ繝シ", "繧ケ繝繝シ繧ク縺ョ隱ュ縺ソ霎シ縺ソ縺ォ螟ア謨", NULL); #else SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", "Failed to load stage", NULL); #endif