Restore the SDL2 joystick code

Modified to fit the original code better
This commit is contained in:
Clownacy 2019-09-02 23:09:26 +01:00
parent fd855ee732
commit c00262bcd8
3 changed files with 38 additions and 151 deletions

View file

@ -4,167 +4,66 @@
#include <stdio.h>
#include <string.h>
#define DIRECTINPUT_VERSION 0x500
#include <dinput.h>
#include "SDL.h"
#include "WindowsWrapper.h"
typedef struct DirectInputPair
{
LPDIRECTINPUTA lpDI;
LPDIRECTINPUTDEVICE2A device;
} DirectInputPair;
static LPDIRECTINPUTDEVICE2A joystick;
static LPDIRECTINPUTA lpDI;
static SDL_Joystick *joystick;
static int joystick_neutral_x;
static int joystick_neutral_y;
void ReleaseDirectInput(void)
{
// Close opened joystick (if exists)
if (joystick != NULL)
{
joystick->Release();
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
SDL_JoystickClose(joystick);
joystick = NULL;
}
}
if (lpDI != NULL)
{
lpDI->Release();
lpDI = NULL;
}
BOOL HookAllDirectInputDevices(void);
BOOL InitDirectInput(void)
{
SDL_InitSubSystem(SDL_INIT_JOYSTICK);
if (!HookAllDirectInputDevices())
return FALSE;
return TRUE;
}
// The original name for this function is unknown
BOOL SetDeviceAquire(BOOL aquire)
BOOL HookAllDirectInputDevices(void)
{
if (aquire == TRUE)
// Open first available joystick
for (int i = 0; i < SDL_NumJoysticks(); i++)
{
joystick = SDL_JoystickOpen(i);
// Break as soon as a joystick is properly opened
if (joystick != NULL)
joystick->Acquire();
return TRUE;
}
else
{
if (joystick != NULL)
joystick->Unacquire();
}
return TRUE;
}
BOOL HookAllDirectInputDevices(HWND hWnd);
BOOL __stdcall EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
BOOL InitDirectInput(HINSTANCE hinst, HWND hWnd)
{
if (DirectInputCreateA(hinst, DIRECTINPUT_VERSION, &lpDI, NULL) != DI_OK)
return FALSE;
if (!HookAllDirectInputDevices(hWnd))
return FALSE;
return TRUE;
}
// The original name for this function is unknown
BOOL HookAllDirectInputDevices(HWND hWnd)
{
DirectInputPair directinput_objects;
directinput_objects.device = NULL;
directinput_objects.lpDI = lpDI;
lpDI->AddRef();
lpDI->EnumDevices(4, EnumDevices_Callback, &directinput_objects, 1);
if (directinput_objects.lpDI != NULL)
{
directinput_objects.lpDI->Release();
directinput_objects.lpDI = NULL;
}
if (directinput_objects.device == NULL)
return FALSE;
joystick = directinput_objects.device;
if (joystick->SetDataFormat(&c_dfDIJoystick) != DI_OK) // c_dfDIJoystick might be incorrect
return FALSE;
if (joystick->SetCooperativeLevel(hWnd, DISCL_EXCLUSIVE | DISCL_BACKGROUND) != DI_OK)
return FALSE;
joystick->Acquire();
return TRUE;
}
// The original name for this function is unknown
BOOL __stdcall EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
{
static int already_ran;
static DirectInputPair *directinput_objects;
if ((already_ran & 1) == 0)
{
already_ran |= 1;
directinput_objects = (DirectInputPair*)pvRef;
}
static LPDIRECTINPUTDEVICEA device;
if (directinput_objects->lpDI->CreateDevice(lpddi->guidInstance, &device, NULL))
{
directinput_objects->device = NULL;
return TRUE;
}
static LPDIRECTINPUTDEVICE2A _joystick;
HRESULT res = device->QueryInterface(IID_IDirectInputDevice2A, (LPVOID*)&_joystick);
if (res < 0)
{
joystick = NULL;
return TRUE;
}
if (device != NULL)
{
device->Release();
device = NULL;
}
directinput_objects->device = _joystick;
char string[0x100];
sprintf(string, "DeviceGUID = %x\n", lpddi->guidInstance);
OutputDebugStringA(string);
return FALSE;
}
BOOL GetJoystickStatus(JOYSTICK_STATUS *status)
{
DIJOYSTATE joystate;
if (joystick == NULL)
return FALSE;
if (joystick->Poll())
return FALSE;
int numButtons = SDL_JoystickNumButtons(joystick);
if (numButtons > 32)
numButtons = 32;
HRESULT res = joystick->GetDeviceState(sizeof(DIJOYSTATE), &joystate);
if (res)
for (int i = 0; i < numButtons; ++i)
{
if (res == DIERR_INPUTLOST)
SetDeviceAquire(0);
else
return FALSE;
}
for (int i = 0; i < 32; ++i)
{
if (joystate.rgbButtons[i] & 0x80)
if (SDL_JoystickGetButton(joystick, i) != 0)
status->bButton[i] = TRUE;
else
status->bButton[i] = FALSE;
@ -175,14 +74,16 @@ BOOL GetJoystickStatus(JOYSTICK_STATUS *status)
status->bUp = FALSE;
status->bLeft = FALSE;
if (joystate.lX < joystick_neutral_x - 10000)
const Sint16 joystick_x = SDL_JoystickGetAxis(joystick, 0);
if (joystick_x < joystick_neutral_x - 10000)
status->bLeft = TRUE;
else if (joystate.lX > joystick_neutral_x + 10000)
else if (joystick_x > joystick_neutral_x + 10000)
status->bRight = TRUE;
if (joystate.lY < joystick_neutral_y - 10000)
const Sint16 joystick_y = SDL_JoystickGetAxis(joystick, 0);
if (joystick_y < joystick_neutral_y - 10000)
status->bUp = TRUE;
else if (joystate.lY > joystick_neutral_y + 10000)
else if (joystick_y > joystick_neutral_y + 10000)
status->bDown = TRUE;
return TRUE;
@ -190,25 +91,11 @@ BOOL GetJoystickStatus(JOYSTICK_STATUS *status)
BOOL ResetJoystickStatus(void)
{
DIJOYSTATE joystate;
if (joystick == NULL)
return FALSE;
if (joystick->Poll())
return FALSE;
HRESULT res = joystick->GetDeviceState(sizeof(DIJOYSTATE), &joystate);
if (res)
{
if (res == DIERR_INPUTLOST)
SetDeviceAquire(0);
else
return FALSE;
}
joystick_neutral_x = joystate.lX;
joystick_neutral_y = joystate.lY;
joystick_neutral_x = SDL_JoystickGetAxis(joystick, 0);
joystick_neutral_y = SDL_JoystickGetAxis(joystick, 1);
return TRUE;
}

View file

@ -15,6 +15,6 @@ struct JOYSTICK_STATUS
};
void ReleaseDirectInput(void);
BOOL InitDirectInput(HINSTANCE hinst, HWND hWnd);
BOOL InitDirectInput(void);
BOOL GetJoystickStatus(JOYSTICK_STATUS *status);
BOOL ResetJoystickStatus(void);

View file

@ -326,7 +326,7 @@ int main(int argc, char *argv[])
InitDirectSound(hWnd);
// Initialize joystick
if (conf.bJoystick && InitDirectInput(info.info.win.hinstance, hWnd))
if (conf.bJoystick && InitDirectInput())
{
ResetJoystickStatus();
gbUseJoystick = TRUE;