From c2a857d4f5184ccf6b2c73d9d7a11c7c8d1d67b8 Mon Sep 17 00:00:00 2001 From: Clownacy Date: Fri, 17 Apr 2020 15:51:27 +0100 Subject: [PATCH] Flush the screen buffer on Wii U Weird cache stuff I don't know --- src/Backends/WiiU/Window-Software.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Backends/WiiU/Window-Software.cpp b/src/Backends/WiiU/Window-Software.cpp index 2faeb844..9087aa0f 100644 --- a/src/Backends/WiiU/Window-Software.cpp +++ b/src/Backends/WiiU/Window-Software.cpp @@ -3,7 +3,7 @@ #include #include -//#include +#include #include static unsigned char *fake_framebuffer; @@ -121,8 +121,8 @@ void WindowBackend_Software_Display(void) flipflop = !flipflop; -// DCFlushRange(tv_framebuffer, tv_buffer_size); -// DCFlushRange(drc_framebuffer, drc_buffer_size); +// DCStoreRange(tv_framebuffer, tv_buffer_size); + DCStoreRange(drc_framebuffer, drc_buffer_size); // OSScreenFlipBuffersEx(SCREEN_TV); OSScreenFlipBuffersEx(SCREEN_DRC);