Read files from SD/CSE2-portable
on Wii U
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@ -40,7 +40,7 @@ void Backend_PostWindowCreation(void)
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bool Backend_GetBasePath(char *string_buffer)
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bool Backend_GetBasePath(char *string_buffer)
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{
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{
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strcpy(string_buffer, WHBGetSdCardMountPath());
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strcpy(string_buffer, WHBGetSdCardMountPath());
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strcat(string_buffer, "/CSE2");
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strcat(string_buffer, "/CSE2-portable");
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return true;
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return true;
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}
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}
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