diff --git a/src/MyChar.cpp b/src/MyChar.cpp index 58e4c114..c79436cf 100644 --- a/src/MyChar.cpp +++ b/src/MyChar.cpp @@ -680,7 +680,7 @@ void ActMyChar_Normal(BOOL bKey) // Change position if (gMC.xm <= resist && gMC.xm >= -resist) { - // This case is completely empty. This is most likely the result of commented code or some other change (so this is most likely inaccurate to the original source) + // This case is completely empty. This is most likely the result of commented-out code or some other change (so this is most likely inaccurate to the original source code) } else { diff --git a/src/MycParam.cpp b/src/MycParam.cpp index f2b96e35..fe5a399b 100644 --- a/src/MycParam.cpp +++ b/src/MycParam.cpp @@ -135,7 +135,7 @@ void DamageMyChar(int damage) // Lose a whimsical star if (gMC.equip & 0x80 && gMC.star > 0) - gMC.star = (short)gMC.star - 1; // For some reason, does a cast to short. Might not accurate to the original source (possibly, Pixel was just being careful about int size/conversion, or this is from some weird macro) + gMC.star = (short)gMC.star - 1; // For some reason, this does a cast to short. Might not be accurate to the original source code (possibly, Pixel was just being careful about int size/conversion, or this is from some weird macro) // Lose experience if (gMC.equip & 4)