Corrected erroneous "PIXELS_TO_UNITS(24)"s to "PIXELS_TO_UNITS(20)"s
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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1 changed files with 2 additions and 2 deletions
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@ -510,9 +510,9 @@ void ActBossChar_Frog(void)
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case BALFROG_REVERT:
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case BALFROG_REVERT:
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if (++boss->act_wait / 2 % 2)
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if (++boss->act_wait / 2 % 2)
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{
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{
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boss->view.front = PIXELS_TO_UNITS(24);
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boss->view.front = PIXELS_TO_UNITS(20);
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boss->view.top = PIXELS_TO_UNITS(12);
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boss->view.top = PIXELS_TO_UNITS(12);
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boss->view.back = PIXELS_TO_UNITS(24);
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boss->view.back = PIXELS_TO_UNITS(20);
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boss->view.bottom = PIXELS_TO_UNITS(12);
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boss->view.bottom = PIXELS_TO_UNITS(12);
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boss->ani_no = BALFROG_SPRITE_BALROG_WHITE;
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boss->ani_no = BALFROG_SPRITE_BALROG_WHITE;
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}
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}
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