Correct audio buffer underrun error message

This commit is contained in:
John Lorentzson 2025-04-24 22:03:38 +02:00
parent 15f4d74698
commit c841d343a3

View file

@ -44,7 +44,7 @@ static inline int soundWait() {
while(audioInfo.play.eof - previousEOF < 1) {
if(previousEOF >= buffersWritten) {
Backend_PrintError("Audio overflow.\n");
Backend_PrintError("Audio underrun.\n");
break;
}