Shut up some MSVC2003 warnings
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c7f5cb71e0
commit
c9b681299c
4 changed files with 5 additions and 5 deletions
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@ -1707,7 +1707,7 @@ FontObject* LoadFontFromData(const unsigned char *data, size_t data_size, unsign
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font_object->data = (unsigned char*)malloc(data_size);
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memcpy(font_object->data, data, data_size);
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FT_Error error = FT_New_Memory_Face(font_object->library, font_object->data, data_size, 0, &font_object->face);
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FT_Error error = FT_New_Memory_Face(font_object->library, font_object->data, (FT_Long)data_size, 0, &font_object->face);
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if (error)
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{
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@ -33,7 +33,7 @@ void ReadyMapName(const char *str)
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strcpy(gMapName.name, str);
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//Draw the text to the surface
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int len = strlen(gMapName.name);
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int len = (int)strlen(gMapName.name);
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CortBox2(&rc, 0, SURFACE_ID_ROOM_NAME);
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PutText2((-6 * len + 160) / 2 + 6, 1, gMapName.name, RGB(0x11, 0x00, 0x22), SURFACE_ID_ROOM_NAME);
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@ -66,7 +66,7 @@ void StartMapName()
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void RestoreMapName()
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{
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int len = strlen(gMapName.name);
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int len = (int)strlen(gMapName.name);
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CortBox2(&rc, 0, SURFACE_ID_ROOM_NAME);
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PutText2((-6 * len + 160) / 2 + 6, 1, gMapName.name, RGB(0x11, 0x00, 0x22), SURFACE_ID_ROOM_NAME);
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@ -427,7 +427,7 @@ SDL_RWops* FindResource(const char *name)
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if (!resource)
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return NULL;
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SDL_RWops *fp = SDL_RWFromConstMem(resource, resSize);
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SDL_RWops *fp = SDL_RWFromConstMem(resource, (int)resSize);
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if (!fp)
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{
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@ -375,7 +375,7 @@ void SetNumberTextScript(int index)
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gTS.wait_beam = 0;
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//Check if should move to next line (prevent a memory overflow, come on guys, this isn't a leftover of pixel trying to make text wrapping)
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gTS.p_write += strlen(str);
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gTS.p_write += (unsigned int)strlen(str);
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if (gTS.p_write >= 35)
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{
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