Restore a lost FIX_BUGS
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@ -30,7 +30,10 @@ BOOL InitBack(const char *fName, int type)
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if (fgetc(fp) != 'B' || fgetc(fp) != 'M')
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if (fgetc(fp) != 'B' || fgetc(fp) != 'M')
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{
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{
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#ifdef FIX_BUGS
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// The original game forgets to close fp
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fclose(fp);
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fclose(fp);
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#endif
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return FALSE;
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return FALSE;
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}
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}
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