More-accurate ValueView.cpp variable arrangement
Finally done with this
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1 changed files with 32 additions and 32 deletions
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@ -19,17 +19,11 @@ void ClearValueView(void)
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void SetValueView(int *px, int *py, int value)
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void SetValueView(int *px, int *py, int value)
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{
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{
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int index;
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BOOL minus;
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BOOL minus;
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int v;
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int v;
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int width;
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int dig[4];
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int index;
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int fig[4];
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BOOL sw;
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int i;
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int i;
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RECT rect[20];
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RECT rcPlus;
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RECT rcMinus;
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for (i = 0; i < VALUEVIEW_MAX; ++i)
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for (i = 0; i < VALUEVIEW_MAX; ++i)
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{
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{
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@ -77,6 +71,8 @@ void SetValueView(int *px, int *py, int value)
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// Get width
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// Get width
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v = value;
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v = value;
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int width;
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if (value > 999)
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if (value > 999)
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width = 40;
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width = 40;
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else if (value > 99)
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else if (value > 99)
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@ -95,28 +91,32 @@ void SetValueView(int *px, int *py, int value)
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gVV[index].rect.right = 40;
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gVV[index].rect.right = 40;
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gVV[index].rect.bottom = 8 * (index + 1);
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gVV[index].rect.bottom = 8 * (index + 1);
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SET_RECT(rect[0], 0, 56, 8, 64);
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RECT rect[20] = {
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SET_RECT(rect[1], 8, 56, 16, 64);
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{0, 56, 8, 64},
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SET_RECT(rect[2], 16, 56, 24, 64);
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{8, 56, 16, 64},
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SET_RECT(rect[3], 24, 56, 32, 64);
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{16, 56, 24, 64},
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SET_RECT(rect[4], 32, 56, 40, 64);
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{24, 56, 32, 64},
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SET_RECT(rect[5], 40, 56, 48, 64);
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{32, 56, 40, 64},
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SET_RECT(rect[6], 48, 56, 56, 64);
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{40, 56, 48, 64},
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SET_RECT(rect[7], 56, 56, 64, 64);
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{48, 56, 56, 64},
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SET_RECT(rect[8], 64, 56, 72, 64);
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{56, 56, 64, 64},
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SET_RECT(rect[9], 72, 56, 80, 64);
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{64, 56, 72, 64},
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SET_RECT(rect[10], 0, 64, 8, 72);
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{72, 56, 80, 64},
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SET_RECT(rect[11], 8, 64, 16, 72);
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{0, 64, 8, 72},
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SET_RECT(rect[12], 16, 64, 24, 72);
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{8, 64, 16, 72},
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SET_RECT(rect[13], 24, 64, 32, 72);
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{16, 64, 24, 72},
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SET_RECT(rect[14], 32, 64, 40, 72);
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{24, 64, 32, 72},
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SET_RECT(rect[15], 40, 64, 48, 72);
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{32, 64, 40, 72},
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SET_RECT(rect[16], 48, 64, 56, 72);
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{40, 64, 48, 72},
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SET_RECT(rect[17], 56, 64, 64, 72);
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{48, 64, 56, 72},
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SET_RECT(rect[18], 64, 64, 72, 72);
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{56, 64, 64, 72},
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SET_RECT(rect[19], 72, 64, 80, 72);
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{64, 64, 72, 72},
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{72, 64, 80, 72},
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};
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// Get digits
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// Get digits
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int dig[4];
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int fig[4];
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dig[0] = 1;
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dig[0] = 1;
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dig[1] = 10;
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dig[1] = 10;
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dig[2] = 100;
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dig[2] = 100;
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@ -133,10 +133,10 @@ void SetValueView(int *px, int *py, int value)
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}
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}
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}
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}
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sw = FALSE;
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BOOL sw = FALSE;
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SET_RECT(rcPlus, 32, 48, 40, 56);
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RECT rcPlus = {32, 48, 40, 56};
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SET_RECT(rcMinus, 40, 48, 48, 56);
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RECT rcMinus = {40, 48, 48, 56};
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// Draw value
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// Draw value
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CortBox2(&gVV[index].rect, 0x000000, SURFACE_ID_VALUE_VIEW);
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CortBox2(&gVV[index].rect, 0x000000, SURFACE_ID_VALUE_VIEW);
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@ -182,8 +182,8 @@ void ActValueView(void)
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void PutValueView(int flx, int fly)
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void PutValueView(int flx, int fly)
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{
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{
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int v;
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int offset_x;
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int offset_x;
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int v;
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for (v = 0; v < VALUEVIEW_MAX; ++v)
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for (v = 0; v < VALUEVIEW_MAX; ++v)
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{
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{
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