Cleanup
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8fbf3bbecf
commit
cbb11e6270
3 changed files with 3 additions and 4 deletions
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@ -14,11 +14,11 @@
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#include "Window.h"
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#include "Window.h"
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#include "../Rendering.h"
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#include "../Rendering.h"
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#include "../../Attributes.h"
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#include "../../Main.h"
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#include "../../Main.h"
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#include "../../Organya.h"
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#include "../../Organya.h"
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#include "../../Profile.h"
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#include "../../Profile.h"
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#include "../../Resource.h"
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#include "../../Resource.h"
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#include "../../Attributes.h"
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#define DO_KEY(GLFW_KEY, BACKEND_KEY) \
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#define DO_KEY(GLFW_KEY, BACKEND_KEY) \
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case GLFW_KEY: \
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case GLFW_KEY: \
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@ -1,7 +1,7 @@
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#pragma once
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#pragma once
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#include "../WindowsWrapper.h"
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#include "../Attributes.h"
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#include "../Attributes.h"
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#include "../WindowsWrapper.h"
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enum
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enum
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{
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{
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@ -52,12 +52,11 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w
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if (window != NULL)
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if (window != NULL)
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{
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{
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if (fullscreen)
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if (fullscreen)
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{
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if (SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN) < 0)
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if (SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN) < 0)
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Backend_PrintError("Could not set window to fullscreen: %s", SDL_GetError());
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Backend_PrintError("Could not set window to fullscreen: %s", SDL_GetError());
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}
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window_sdlsurface = SDL_GetWindowSurface(window);
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window_sdlsurface = SDL_GetWindowSurface(window);
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if (window_sdlsurface != NULL)
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if (window_sdlsurface != NULL)
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{
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{
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framebuffer.sdlsurface = SDL_CreateRGBSurfaceWithFormat(0, window_sdlsurface->w, window_sdlsurface->h, 0, SDL_PIXELFORMAT_RGB24);
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framebuffer.sdlsurface = SDL_CreateRGBSurfaceWithFormat(0, window_sdlsurface->w, window_sdlsurface->h, 0, SDL_PIXELFORMAT_RGB24);
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