Corrected forgotten RECT formatting and made comment more accurate
Added a TODO note to emphasize the fact we don't actually know what Pixel did here Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2 changed files with 3 additions and 3 deletions
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@ -344,7 +344,8 @@ void HitBulletMap()
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if (gBul[i].bbits & 4)
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if (gBul[i].bbits & 4)
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{
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{
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// A "continue" doesn't produce the same assembly, likely because that would jump to the generated "continue" label instead of the "endif" label
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// Using "continue" here doesn't produce accurate assembly
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// TODO Figure out what Pixel actually did (it's unlikely he left the brackets empty)
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}
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}
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else
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else
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{
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{
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@ -1300,8 +1300,7 @@ void ActBullet_Spine(BULLET *bul)
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{232, 0, 240, 8},
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{232, 0, 240, 8},
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};
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};
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RECT rcDown[2] =
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RECT rcDown[2] = {
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{
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{224, 8, 232, 16},
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{224, 8, 232, 16},
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{232, 8, 240, 16},
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{232, 8, 240, 16},
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};
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};
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