Specify the OpenGL3 backend in the readme
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@ -43,7 +43,7 @@ Many months of copypasting and tinkering later, here is the result.
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* SDL2
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* SDL2
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* Freetype
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* Freetype
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* FLTK
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* FLTK
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* GLEW (if the OpenGL rendering backend is selected)
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* GLEW (if the OpenGL3 rendering backend is selected)
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## Building
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## Building
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