Fix crash when quitting the game

This commit is contained in:
Clownacy 2019-09-06 19:27:14 +00:00
parent 4e239c3175
commit d0b17cd406

View file

@ -219,8 +219,10 @@ void PlayOrganObject(unsigned char key, int mode, signed char track, long freq)
{
case 0: // 停止 (Stop)
if (old_key[track] != 0xFF)
{
AudioBackend_StopSound(lpORGANBUFFER[track][old_key[track] / 12][key_twin[track]]);
AudioBackend_RewindSound(lpORGANBUFFER[track][old_key[track] / 12][key_twin[track]]);
}
break;
case 1: // 再生 (Playback)