diff --git a/src/Shoot.cpp b/src/Shoot.cpp index c2babebf..82d77df4 100644 --- a/src/Shoot.cpp +++ b/src/Shoot.cpp @@ -1041,7 +1041,7 @@ void ShootBullet() --empty; //Only let the player shoot every 4 frames - static int soft_rensha; + static int soft_rensha; // 'rensha' is Japanese for 'rapid-fire', apparently if (soft_rensha) --soft_rensha;