diff --git a/src/Back.cpp b/src/Back.cpp index 37b6e5c9..7bdcc960 100644 --- a/src/Back.cpp +++ b/src/Back.cpp @@ -250,7 +250,7 @@ void PutFront(int fx, int fy) // Draw black bars if (!(g_GameFlags & 8)) // Detect if credits are running { - const bool fromFocus = (gStageNo == 31); // Get if we should only draw around a 320x240 area of the focus point + const BOOL fromFocus = (gStageNo == 31); // Get if we should only draw around a 320x240 area of the focus point // Get focus rect int focusX = gFrame.x + (WINDOW_WIDTH << 8) - (320 << 8); diff --git a/src/Draw.cpp b/src/Draw.cpp index 10eb49bf..58ec6af3 100644 --- a/src/Draw.cpp +++ b/src/Draw.cpp @@ -30,8 +30,8 @@ struct SURFACE { - bool in_use; - bool needs_updating; + BOOL in_use; + BOOL needs_updating; SDL_Surface *surface; SDL_Texture *texture; }; @@ -43,7 +43,7 @@ RECT grcGame = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT}; RECT grcFull = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT}; int magnification; -bool fullscreen; +BOOL fullscreen; SURFACE surf[SURFACE_ID_MAX]; @@ -55,7 +55,7 @@ BOOL Flip_SystemTask(int hWnd) { (void)hWnd; - while (true) + while (TRUE) { if (!SystemTask()) return FALSE; @@ -102,17 +102,17 @@ BOOL StartDirectDraw(int lMagnification, int lColourDepth) { case 0: magnification = 1; - fullscreen = false; + fullscreen = FALSE; break; case 1: magnification = 2; - fullscreen = false; + fullscreen = FALSE; break; case 2: magnification = 2; - fullscreen = true; + fullscreen = TRUE; SDL_SetWindowFullscreen(gWindow, SDL_WINDOW_FULLSCREEN); break; } @@ -132,7 +132,7 @@ void EndDirectDraw() ReleaseSurface(i); } -static bool IsEnableBitmap(SDL_RWops *fp) +static BOOL IsEnableBitmap(SDL_RWops *fp) { char str[16]; const char *extra_text = "(C)Pixel"; @@ -152,7 +152,7 @@ void ReleaseSurface(int s) { SDL_DestroyTexture(surf[s].texture); SDL_FreeSurface(surf[s].surface); - surf[s].in_use = false; + surf[s].in_use = FALSE; } } @@ -172,7 +172,7 @@ BOOL MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no, BOOL bSyst } else { - if (surf[surf_no].in_use == true) + if (surf[surf_no].in_use == TRUE) { printf("Tried to create drawable surface at occupied slot (%d)\n", surf_no); } @@ -197,7 +197,7 @@ BOOL MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no, BOOL bSyst } else { - surf[surf_no].in_use = true; + surf[surf_no].in_use = TRUE; success = TRUE; } } @@ -234,9 +234,9 @@ static void FlushSurface(Surface_Ids surf_no) SDL_UnlockTexture(surf[surf_no].texture); } -static bool LoadBitmap(SDL_RWops *fp, Surface_Ids surf_no, bool create_surface) +static BOOL LoadBitmap(SDL_RWops *fp, Surface_Ids surf_no, BOOL create_surface) { - bool success = false; + BOOL success = FALSE; if (surf_no >= SURFACE_ID_MAX) { @@ -258,15 +258,15 @@ static bool LoadBitmap(SDL_RWops *fp, Surface_Ids surf_no, bool create_surface) } else { - if (create_surface == false || MakeSurface_Generic(surface->w, surface->h, surf_no, FALSE)) + if (create_surface == FALSE || MakeSurface_Generic(surface->w, surface->h, surf_no, FALSE)) { if (magnification == 1) { SDL_Rect dst_rect = {0, 0, surface->w, surface->h}; SDL_BlitSurface(surface, NULL, surf[surf_no].surface, &dst_rect); - surf[surf_no].needs_updating = true; + surf[surf_no].needs_updating = TRUE; printf(" ^ Successfully loaded\n"); - success = true; + success = TRUE; } else { @@ -304,9 +304,9 @@ static bool LoadBitmap(SDL_RWops *fp, Surface_Ids surf_no, bool create_surface) } SDL_FreeSurface(converted_surface); - surf[surf_no].needs_updating = true; + surf[surf_no].needs_updating = TRUE; printf(" ^ Successfully loaded\n"); - success = true; + success = TRUE; } } } @@ -321,7 +321,7 @@ static bool LoadBitmap(SDL_RWops *fp, Surface_Ids surf_no, bool create_surface) return success; } -static BOOL LoadBitmap_File(const char *name, Surface_Ids surf_no, bool create_surface) +static BOOL LoadBitmap_File(const char *name, Surface_Ids surf_no, BOOL create_surface) { char path[PATH_LENGTH]; SDL_RWops *fp; @@ -358,7 +358,7 @@ static BOOL LoadBitmap_File(const char *name, Surface_Ids surf_no, bool create_s return FALSE; } -static BOOL LoadBitmap_Resource(const char *res, Surface_Ids surf_no, bool create_surface) +static BOOL LoadBitmap_Resource(const char *res, Surface_Ids surf_no, BOOL create_surface) { size_t size; const unsigned char *data = FindResource(res, "BITMAP", &size); @@ -381,22 +381,22 @@ static BOOL LoadBitmap_Resource(const char *res, Surface_Ids surf_no, bool creat BOOL MakeSurface_File(const char *name, Surface_Ids surf_no) { - return LoadBitmap_File(name, surf_no, true); + return LoadBitmap_File(name, surf_no, TRUE); } BOOL MakeSurface_Resource(const char *res, Surface_Ids surf_no) { - return LoadBitmap_Resource(res, surf_no, true); + return LoadBitmap_Resource(res, surf_no, TRUE); } BOOL ReloadBitmap_File(const char *name, Surface_Ids surf_no) { - return LoadBitmap_File(name, surf_no, false); + return LoadBitmap_File(name, surf_no, FALSE); } BOOL ReloadBitmap_Resource(const char *res, Surface_Ids surf_no) { - return LoadBitmap_Resource(res, surf_no, false); + return LoadBitmap_Resource(res, surf_no, FALSE); } static SDL_Rect RectToSDLRect(RECT *rect) @@ -434,18 +434,18 @@ void BackupSurface(Surface_Ids surf_no, RECT *rect) SDL_Rect frameRect = RectToSDLRectScaled(rect); SDL_BlitSurface(surface, &frameRect, surf[surf_no].surface, &frameRect); - surf[surf_no].needs_updating = true; + surf[surf_no].needs_updating = TRUE; // Free surface SDL_FreeSurface(surface); } -static void DrawBitmap(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no, bool transparent) +static void DrawBitmap(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no, BOOL transparent) { if (surf[surf_no].needs_updating) { FlushSurface(surf_no); - surf[surf_no].needs_updating = false; + surf[surf_no].needs_updating = FALSE; } // Get SDL_Rects @@ -470,12 +470,12 @@ static void DrawBitmap(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_ void PutBitmap3(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no) // Transparency { - DrawBitmap(rcView, x, y, rect, surf_no, true); + DrawBitmap(rcView, x, y, rect, surf_no, TRUE); } void PutBitmap4(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no) // No Transparency { - DrawBitmap(rcView, x, y, rect, surf_no, false); + DrawBitmap(rcView, x, y, rect, surf_no, FALSE); } void Surface2Surface(int x, int y, RECT *rect, int to, int from) @@ -485,7 +485,7 @@ void Surface2Surface(int x, int y, RECT *rect, int to, int from) SDL_Rect frameRect = RectToSDLRectScaled(rect); SDL_BlitSurface(surf[from].surface, &frameRect, surf[to].surface, &rcSet); - surf[to].needs_updating = true; + surf[to].needs_updating = TRUE; } unsigned long GetCortBoxColor(unsigned long col) @@ -517,7 +517,7 @@ void CortBox2(RECT *rect, unsigned long col, Surface_Ids surf_no) const unsigned char col_green = (unsigned char)((col >> 8) & 0xFF); const unsigned char col_blue = (unsigned char)((col >> 16) & 0xFF); SDL_FillRect(surf[surf_no].surface, &destRect, SDL_MapRGB(surf[surf_no].surface->format, col_red, col_green, col_blue)); - surf[surf_no].needs_updating = true; + surf[surf_no].needs_updating = TRUE; } #ifdef WINDOWS @@ -638,7 +638,7 @@ void PutText(int x, int y, const char *text, unsigned long color) void PutText2(int x, int y, const char *text, unsigned long color, Surface_Ids surf_no) { DrawText(gFont, (unsigned char*)surf[surf_no].surface->pixels, surf[surf_no].surface->pitch, surf[surf_no].surface->w, surf[surf_no].surface->h, x * magnification, y * magnification, color, text, strlen(text)); - surf[surf_no].needs_updating = true; + surf[surf_no].needs_updating = TRUE; } void EndTextObject() diff --git a/src/Draw.h b/src/Draw.h index 4542f4b9..0ee159e7 100644 --- a/src/Draw.h +++ b/src/Draw.h @@ -10,7 +10,7 @@ extern RECT grcGame; extern RECT grcFull; extern int magnification; -extern bool fullscreen; +extern BOOL fullscreen; typedef enum Surface_Ids { diff --git a/src/Font.cpp b/src/Font.cpp index 915cd499..b4f3da70 100644 --- a/src/Font.cpp +++ b/src/Font.cpp @@ -11,6 +11,8 @@ #include FT_LCD_FILTER_H #include FT_BITMAP_H +#include "WindowsWrapper.h" + #include "File.h" // Uncomment for that authentic pre-Windows Vista feel @@ -39,7 +41,7 @@ typedef struct FontObject FT_Face face; unsigned char *data; #ifndef DISABLE_FONT_ANTIALIASING - bool lcd_mode; + BOOL lcd_mode; #endif CachedGlyph *glyph_list_head; } FontObject; diff --git a/src/Input.cpp b/src/Input.cpp index 0c6e936a..af9fb9af 100644 --- a/src/Input.cpp +++ b/src/Input.cpp @@ -26,7 +26,7 @@ void ReleaseDirectInput() } } -bool InitDirectInput() +BOOL InitDirectInput() { // Open first available joystick SDL_InitSubSystem(SDL_INIT_JOYSTICK); @@ -40,10 +40,10 @@ bool InitDirectInput() break; } - return true; + return TRUE; } -bool GetJoystickStatus(JOYSTICK_STATUS *pStatus) +BOOL GetJoystickStatus(JOYSTICK_STATUS *pStatus) { // Clear status memset(pStatus, 0, sizeof(JOYSTICK_STATUS)); @@ -64,13 +64,13 @@ bool GetJoystickStatus(JOYSTICK_STATUS *pStatus) for (int button = 0; button < numButtons; button++) pStatus->bButton[button] = SDL_JoystickGetButton(joystick, button) != 0; - return true; + return TRUE; } - return false; + return FALSE; } -bool ResetJoystickStatus() +BOOL ResetJoystickStatus() { - return true; + return TRUE; } diff --git a/src/Input.h b/src/Input.h index 2e5ff41b..973edecf 100644 --- a/src/Input.h +++ b/src/Input.h @@ -1,18 +1,20 @@ #pragma once -extern bool gbUseJoystick; +#include "WindowsWrapper.h" + +extern BOOL gbUseJoystick; extern int gJoystickButtonTable[8]; struct JOYSTICK_STATUS { - bool bLeft; - bool bRight; - bool bUp; - bool bDown; - bool bButton[32]; + BOOL bLeft; + BOOL bRight; + BOOL bUp; + BOOL bDown; + BOOL bButton[32]; }; void ReleaseDirectInput(); -bool InitDirectInput(); -bool GetJoystickStatus(JOYSTICK_STATUS *pStatus); -bool ResetJoystickStatus(); +BOOL InitDirectInput(); +BOOL GetJoystickStatus(JOYSTICK_STATUS *pStatus); +BOOL ResetJoystickStatus(); diff --git a/src/Main.cpp b/src/Main.cpp index df5d9921..ba1f6f58 100644 --- a/src/Main.cpp +++ b/src/Main.cpp @@ -33,10 +33,10 @@ char gDataPath[PATH_LENGTH]; int gJoystickButtonTable[8]; int ghWnd; // Placeholder until we restore the WinAPI code -bool gbUseJoystick = false; -bool bFps = false; +BOOL gbUseJoystick = FALSE; +BOOL bFps = FALSE; -bool bActive = true; +BOOL bActive = TRUE; #ifdef JAPANESE const char *lpWindowName = "洞窟物語エンジン2"; @@ -68,7 +68,7 @@ void PutFramePerSecound() int GetFramePerSecound() { unsigned int current_tick; - static bool need_new_base_tick = true; + static BOOL need_new_base_tick = TRUE; static int frames_this_second; static int current_frame; static int base_tick; @@ -76,7 +76,7 @@ int GetFramePerSecound() if (need_new_base_tick) { base_tick = SDL_GetTicks(); - need_new_base_tick = false; + need_new_base_tick = FALSE; } current_tick = SDL_GetTicks(); @@ -299,7 +299,7 @@ int main(int argc, char *argv[]) StartDirectDraw(2, colourDepth); - fullscreen = true; + fullscreen = TRUE; SDL_ShowCursor(0); break; } @@ -313,7 +313,7 @@ int main(int argc, char *argv[]) { // Check debug things if (CheckFileExists("fps")) - bFps = true; + bFps = TRUE; #ifndef WINDOWS // Load icon @@ -359,7 +359,7 @@ int main(int argc, char *argv[]) if (config.bJoystick && InitDirectInput()) { ResetJoystickStatus(); - gbUseJoystick = true; + gbUseJoystick = TRUE; } // Initialize stuff @@ -390,7 +390,7 @@ void InactiveWindow() { if (bActive) { - bActive = false; + bActive = FALSE; StopOrganyaMusic(); SleepNoise(); } @@ -402,7 +402,7 @@ void ActiveWindow() { if (!bActive) { - bActive = true; + bActive = TRUE; StopOrganyaMusic(); PlayOrganyaMusic(); ResetNoise(); @@ -446,10 +446,10 @@ void JoystickProc() gKey &= ~key; \ break; -bool SystemTask() +BOOL SystemTask() { // Handle window events - bool focusGained = true; + BOOL focusGained = TRUE; while (SDL_PollEvent(NULL) || !focusGained) { @@ -459,19 +459,19 @@ bool SystemTask() switch (event.type) { case SDL_QUIT: - return false; + return FALSE; break; case SDL_WINDOWEVENT: switch (event.window.event) { case SDL_WINDOWEVENT_FOCUS_GAINED: - focusGained = true; + focusGained = TRUE; ActiveWindow(); break; case SDL_WINDOWEVENT_FOCUS_LOST: - focusGained = false; + focusGained = FALSE; InactiveWindow(); break; @@ -552,7 +552,7 @@ bool SystemTask() DO_KEY_PRESS(KEY_PLUS) case SDL_SCANCODE_F5: - gbUseJoystick = false; + gbUseJoystick = FALSE; break; default: @@ -621,7 +621,7 @@ bool SystemTask() DO_KEY_PRESS(KEY_PLUS) case SDLK_F5: - gbUseJoystick = false; + gbUseJoystick = FALSE; break; } break; @@ -633,5 +633,5 @@ bool SystemTask() if (gbUseJoystick) JoystickProc(); - return true; + return TRUE; } diff --git a/src/Organya.cpp b/src/Organya.cpp index a57aa12e..55568d07 100644 --- a/src/Organya.cpp +++ b/src/Organya.cpp @@ -30,9 +30,9 @@ MUSICINFO info; int gTrackVol[MAXTRACK]; int gOrgVolume = 100; -bool bFadeout = false; +BOOL bFadeout = FALSE; -bool OrganyaNoteAlloc(unsigned short alloc) +BOOL OrganyaNoteAlloc(unsigned short alloc) { for(int j = 0; j < MAXTRACK; j++) { @@ -51,7 +51,7 @@ bool OrganyaNoteAlloc(unsigned short alloc) } } - return false; + return FALSE; } for(int i = 0; i < alloc; i++) @@ -72,7 +72,7 @@ bool OrganyaNoteAlloc(unsigned short alloc) //this->track = 0; - return true; + return FALSE; } void OrganyaReleaseNote() @@ -109,7 +109,7 @@ OCTWAVE oct_wave[8] = { { 8,128, 32 }, //7 Oct }; -bool MakeSoundObject8(signed char *wavep, signed char track, signed char pipi) +BOOL MakeSoundObject8(signed char *wavep, signed char track, signed char pipi) { for (int j = 0; j < 8; j++) { @@ -150,7 +150,7 @@ bool MakeSoundObject8(signed char *wavep, signed char track, signed char pipi) } } - return true; + return TRUE; } //Playing melody tracks @@ -272,17 +272,17 @@ BOOL InitWaveData100() } //Create org wave -bool MakeOrganyaWave(signed char track, signed char wave_no, signed char pipi) +BOOL MakeOrganyaWave(signed char track, signed char wave_no, signed char pipi) { if(wave_no > 99) { printf("WARNING: track %d has out-of-range wave_no %d\n", track, wave_no); - return false; + return FALSE; } ReleaseOrganyaObject(track); MakeSoundObject8(wave_data[wave_no], track, pipi); - return true; + return TRUE; } //Dram @@ -525,14 +525,14 @@ void LoadOrganya(const char *name) SetPlayPointer(0); //Set as loaded - info.loaded = true; + info.loaded = TRUE; } void SetOrganyaPosition(unsigned int x) { SetPlayPointer(x); gOrgVolume = 100; - bFadeout = false; + bFadeout = FALSE; } unsigned int GetOrganyaPosition() @@ -546,15 +546,15 @@ void PlayOrganyaMusic() OrganyaStartTimer(info.wait); } -bool ChangeOrganyaVolume(signed int volume) +BOOL ChangeOrganyaVolume(signed int volume) { if (volume >= 0 && volume <= 100) { gOrgVolume = volume; - return true; + return TRUE; } - return false; + return FALSE; } void StopOrganyaMusic() @@ -573,12 +573,12 @@ void StopOrganyaMusic() void SetOrganyaFadeout() { - bFadeout = true; + bFadeout = TRUE; } //Org timer SDL_Thread *OrganyaTimer = NULL; -bool bEndTimer = false; +BOOL bEndTimer = FALSE; int OrganyaPlayTimer(void *ptr) { @@ -587,7 +587,7 @@ int OrganyaPlayTimer(void *ptr) //Set time for next step to play Uint32 NextTick = SDL_GetTicks() + info.wait; - while (bEndTimer == false) + while (bEndTimer == FALSE) { if (info.loaded) { @@ -615,13 +615,13 @@ int OrganyaPlayTimer(void *ptr) void OrganyaStartTimer(unsigned int wait) { OrganyaEndTimer(); - bEndTimer = false; + bEndTimer = FALSE; OrganyaTimer = SDL_CreateThread(OrganyaPlayTimer, "OrganyaPlayTimer", (void*)NULL); } void OrganyaEndTimer() { - bEndTimer = true; //Tell thread to end + bEndTimer = TRUE; //Tell thread to end SDL_WaitThread(OrganyaTimer, NULL); //Wait for thread to end OrganyaTimer = NULL; } diff --git a/src/Organya.h b/src/Organya.h index 75b53d3a..78fdc55d 100644 --- a/src/Organya.h +++ b/src/Organya.h @@ -1,5 +1,7 @@ #pragma once +#include "WindowsWrapper.h" + //Below are Organya song data structures struct NOTELIST { NOTELIST *from; //Previous address @@ -26,8 +28,8 @@ struct TRACKDATA { //Unique information held in songs struct MUSICINFO { unsigned short wait; - bool loaded; - bool playing; + BOOL loaded; + BOOL playing; unsigned char line; //Number of lines in one measure unsigned char dot; //Number of dots per line unsigned short alloc_note; //Number of allocated notes @@ -36,14 +38,14 @@ struct MUSICINFO { TRACKDATA tdata[16]; }; -bool MakeOrganyaWave(signed char track, signed char wave_no, signed char pipi); +BOOL MakeOrganyaWave(signed char track, signed char wave_no, signed char pipi); void OrganyaPlayData(); void SetPlayPointer(long x); void LoadOrganya(const char *name); void SetOrganyaPosition(unsigned int x); unsigned int GetOrganyaPosition(); void PlayOrganyaMusic(); -bool ChangeOrganyaVolume(signed int volume); +BOOL ChangeOrganyaVolume(signed int volume); void StopOrganyaMusic(); void SetOrganyaFadeout(); void OrganyaStartTimer(unsigned int wait); diff --git a/src/Sound.cpp b/src/Sound.cpp index 9d2e6526..2fb0c828 100644 --- a/src/Sound.cpp +++ b/src/Sound.cpp @@ -8,6 +8,8 @@ #include <SDL.h> +#include "WindowsWrapper.h" + #include "Organya.h" #include "PixTone.h" @@ -219,7 +221,7 @@ void AudioCallback(void *userdata, Uint8 *stream, int len) //Sound things SOUNDBUFFER* lpSECONDARYBUFFER[SOUND_NO]; -bool InitDirectSound() +BOOL InitDirectSound() { //Init sound SDL_InitSubSystem(SDL_INIT_AUDIO); @@ -240,7 +242,7 @@ bool InitDirectSound() if (audioDevice == 0) { printf("Failed to open audio device\nSDL Error: %s\n", SDL_GetError()); - return false; + return FALSE; } //Unpause audio device @@ -248,7 +250,7 @@ bool InitDirectSound() //Start organya StartOrganya(); - return true; + return TRUE; } void EndDirectSound() diff --git a/src/Sound.h b/src/Sound.h index 3eeb732d..8803644c 100644 --- a/src/Sound.h +++ b/src/Sound.h @@ -2,6 +2,8 @@ #include <stddef.h> +#include "WindowsWrapper.h" + #include "PixTone.h" class SOUNDBUFFER @@ -91,7 +93,7 @@ enum MUSIC_IDS #define SOUND_NO 0x100 extern SOUNDBUFFER* lpSECONDARYBUFFER[SOUND_NO]; -bool InitDirectSound(); +BOOL InitDirectSound(); void EndDirectSound(); void PlaySoundObject(int no, int mode); void ChangeSoundFrequency(int no, unsigned long rate); diff --git a/src/WindowsWrapper.h b/src/WindowsWrapper.h index 09ee401c..8feb6218 100644 --- a/src/WindowsWrapper.h +++ b/src/WindowsWrapper.h @@ -35,4 +35,4 @@ struct RECT int bottom; }; -bool SystemTask(); +BOOL SystemTask();