Made TextScr.cpp almost ASM-accurate

TextScriptProc is all that's left, but it's being a pain, so I'm
commiting this now, and dealing with the straggler later.
This commit is contained in:
Clownacy 2019-05-13 23:51:11 +01:00
parent e1d3898d59
commit d5dd2c9575
6 changed files with 126 additions and 53 deletions

View file

@ -1062,6 +1062,62 @@ addr = 0x421040
name = "PutStar"
addr = 0x4213B0
[[func]]
name = "InitTextScript2"
addr = 0x4214E0
[[func]]
name = "EndTextScript"
addr = 0x421570
[[func]]
name = "EncryptionBinaryData2"
addr = 0x4215C0
[[func]]
name = "LoadTextScript2"
addr = 0x421660
[[func]]
name = "LoadTextScript_Stage"
addr = 0x421750
[[func]]
name = "GetTextScriptPath"
addr = 0x4218E0
[[func]]
name = "GetTextScriptNo"
addr = 0x421900
[[func]]
name = "StartTextScript"
addr = 0x421990
[[func]]
name = "JumpTextScript"
addr = 0x421AF0
[[func]]
name = "StopTextScript"
addr = 0x421C50
[[func]]
name = "CheckNewLine"
addr = 0x421C80
[[func]]
name = "SetNumberTextScript"
addr = 0x421D10
[[func]]
name = "ClearTextLine"
addr = 0x421E90
[[func]]
name = "PutTextScript"
addr = 0x421F10
[[func]]
name = "TextScriptProc"
addr = 0x422510

View file

@ -153,8 +153,10 @@ void ReleaseSurface(int s)
}
}
BOOL MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no)
BOOL MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no, BOOL bSystem)
{
(void)bSystem;
BOOL success = FALSE;
#ifdef FIX_BUGS
@ -253,7 +255,7 @@ static bool LoadBitmap(SDL_RWops *fp, Surface_Ids surf_no, bool create_surface)
}
else
{
if (create_surface == false || MakeSurface_Generic(surface->w, surface->h, surf_no))
if (create_surface == false || MakeSurface_Generic(surface->w, surface->h, surf_no, FALSE))
{
if (magnification == 1)
{

View file

@ -60,7 +60,7 @@ BOOL MakeSurface_File(const char *name, Surface_Ids surf_no);
BOOL MakeSurface_Resource(const char *res, Surface_Ids surf_no);
BOOL ReloadBitmap_File(const char *name, Surface_Ids surf_no);
BOOL ReloadBitmap_Resource(const char *res, Surface_Ids surf_no);
BOOL MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no);
BOOL MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no, BOOL bSystem);
void BackupSurface(Surface_Ids surf_no, RECT *rect);
void PutBitmap3(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no);
void PutBitmap4(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no);

View file

@ -197,16 +197,16 @@ BOOL LoadGenericData()
}
else
{
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_SCREEN_GRAB);
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_LEVEL_BACKGROUND);
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_MAP);
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_CASTS);
MakeSurface_Generic(256, 256, SURFACE_ID_LEVEL_TILESET);
MakeSurface_Generic(160, 16, SURFACE_ID_ROOM_NAME);
MakeSurface_Generic(40, 240, SURFACE_ID_VALUE_VIEW);
MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_1);
MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_2);
MakeSurface_Generic(WINDOW_WIDTH, 16 * MAX_STRIP, SURFACE_ID_CREDIT_CAST);
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_SCREEN_GRAB, TRUE);
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_LEVEL_BACKGROUND, FALSE);
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_MAP, TRUE);
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_CASTS, FALSE);
MakeSurface_Generic(256, 256, SURFACE_ID_LEVEL_TILESET, FALSE);
MakeSurface_Generic(160, 16, SURFACE_ID_ROOM_NAME, FALSE);
MakeSurface_Generic(40, 240, SURFACE_ID_VALUE_VIEW, FALSE);
MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_1, FALSE);
MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_2, FALSE);
MakeSurface_Generic(WINDOW_WIDTH, 16 * MAX_STRIP, SURFACE_ID_CREDIT_CAST, FALSE);
pt_size = 0;
pt_size += MakePixToneObject(&gPtpTable[0], 2, 32);

View file

@ -65,7 +65,7 @@ BOOL InitTextScript2()
//Create line surfaces
for (int i = 0; i < 4; i++)
MakeSurface_Generic(gRect_line.right, gRect_line.bottom, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
MakeSurface_Generic(gRect_line.right, gRect_line.bottom, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1), FALSE);
//Clear text
memset(text, 0, sizeof(text));
@ -94,6 +94,8 @@ void EndTextScript()
void EncryptionBinaryData2(unsigned char *pData, int size)
{
int val1;
int work;
int i;
int half = size / 2;
if (pData[half] == 0)
@ -101,9 +103,9 @@ void EncryptionBinaryData2(unsigned char *pData, int size)
else
val1 = (pData[half] % 256) * -1;
for (int i = 0; i < size; i++)
for (i = 0; i < size; i++)
{
int work = pData[i];
work = pData[i];
work += val1;
if (i != half)
@ -220,7 +222,7 @@ BOOL StartTextScript(int no)
gTS.rcText.left = TEXT_LEFT;
gTS.rcText.top = WINDOW_HEIGHT - 56;
gTS.rcText.right = WINDOW_WIDTH + 108;
gTS.rcText.right = WINDOW_WIDTH - TEXT_LEFT;
gTS.rcText.bottom = gTS.rcText.top + 48;
/* This is present in the Linux port, but not the Windows version (1.0.0.6, at least)
@ -337,6 +339,13 @@ void CheckNewLine()
//Type a number into the text buffer
void SetNumberTextScript(int index)
{
int a;
int b;
int i;
BOOL bZero;
int offset;
char str[5];
//Get digit table
int table[3];
table[0] = 1000;
@ -344,15 +353,13 @@ void SetNumberTextScript(int index)
table[2] = 10;
//Get number to print
int a = gNumberTextScript[index];
int b;
a = gNumberTextScript[index];
char str[5];
BOOL bZero = false;
int offset = 0;
bZero = FALSE;
offset = 0;
//Trim leading zeroes
for (int i = 0; i < 3; i++)
for (i = 0; i < 3; i++)
{
if (a / table[i] || bZero != FALSE)
{
@ -365,7 +372,7 @@ void SetNumberTextScript(int index)
}
//Set last digit of string, and add null terminator
str[offset] = a + '0';
str[offset] = (char)a + '0';
str[offset + 1] = 0;
//Append number to line
@ -405,6 +412,18 @@ void ClearTextLine()
//Draw textbox and whatever else
void PutTextScript()
{
RECT rcFace;
RECT rcItemBox1;
RECT rcItemBox2;
RECT rcItemBox3;
RECT rcItemBox4;
RECT rcItemBox5;
int i;
RECT rect_yesno;
RECT rect_cur;
RECT rect;
int text_offset;
if (gTS.mode == 0)
return;
@ -431,14 +450,12 @@ void PutTextScript()
RECT rcFrame3 = {0, 16, 244, 24};
PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, gTS.rcText.top - 10, &rcFrame1, SURFACE_ID_TEXT_BOX);
int i;
for (i = 1; i < 7; i++)
PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame2, SURFACE_ID_TEXT_BOX);
PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame3, SURFACE_ID_TEXT_BOX);
}
//Draw face picture
RECT rcFace;
rcFace.left = 48 * (gTS.face % 6);
rcFace.top = 48 * (gTS.face / 6);
rcFace.right = rcFace.left + 48;
@ -446,23 +463,22 @@ void PutTextScript()
if (gTS.face_x < (TEXT_LEFT * 0x200))
gTS.face_x += 0x1000;
PutBitmap3(&gTS.rcText, gTS.face_x / 0x200, gTS.rcText.top - 3, &rcFace, SURFACE_ID_FACE);
//Draw text
int text_offset;
if (gTS.face)
text_offset = 56;
else
text_offset = 0;
for (int i = 0; i < 4; i++)
for (i = 0; i < 4; i++)
PutBitmap3(&gTS.rcText, text_offset + TEXT_LEFT, gTS.offsetY + gTS.ypos_line[i] + gTS.rcText.top, &gRect_line, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
//Draw NOD cursor
if ((gTS.wait_beam++ % 20 > 12) && gTS.mode == 2)
{
RECT rect;
rect.left = TEXT_LEFT + text_offset + 6 * gTS.p_write;
rect.left = TEXT_LEFT + 6 * gTS.p_write + text_offset;
rect.top = gTS.ypos_line[gTS.line % 4] + gTS.rcText.top + gTS.offsetY;
rect.right = rect.left + 5;
rect.bottom = rect.top + 11;
@ -482,11 +498,11 @@ void PutTextScript()
}
//Draw GIT
RECT rcItemBox1 = {0, 0, 72, 16};
RECT rcItemBox2 = {0, 8, 72, 24};
RECT rcItemBox3 = {240, 0, 244, 8};
RECT rcItemBox4 = {240, 8, 244, 16};
RECT rcItemBox5 = {240, 16, 244, 24};
SET_RECT(rcItemBox1, 0, 0, 72, 16)
SET_RECT(rcItemBox2, 0, 8, 72, 24)
SET_RECT(rcItemBox3, 240, 0, 244, 8)
SET_RECT(rcItemBox4, 240, 8, 244, 16)
SET_RECT(rcItemBox5, 240, 16, 244, 24)
if (gTS.item)
{
@ -500,7 +516,6 @@ void PutTextScript()
if (gTS.item_y < WINDOW_HEIGHT - 104)
++gTS.item_y;
RECT rect;
if (gTS.item < 1000)
{
rect.left = 16 * (gTS.item % 16);
@ -520,12 +535,11 @@ void PutTextScript()
}
//Draw Yes / No selection
RECT rect_yesno = {152, 48, 244, 80};
RECT rect_cur = {112, 88, 128, 104};
SET_RECT(rect_yesno, 152, 48, 244, 80)
SET_RECT(rect_cur, 112, 88, 128, 104)
if (gTS.mode == 6)
{
int i;
if (gTS.wait < 2)
i = (WINDOW_HEIGHT - 96) + (2 - gTS.wait) * 4;
else
@ -540,9 +554,13 @@ void PutTextScript()
//Parse TSC
int TextScriptProc()
{
RECT rcSymbol = {64, 48, 72, 56};
BOOL bExit;
char c[3];
int w, x, y, z;
int i;
int length;
RECT rcSymbol = {64, 48, 72, 56};
switch (gTS.mode)
{
@ -559,7 +577,6 @@ int TextScriptProc()
gTS.wait = 0;
//Parsing time
int w, x, y, z;
bExit = FALSE;
while (bExit == FALSE)
@ -607,13 +624,13 @@ int TextScriptProc()
else if (IS_COMMAND('E','Q','+'))
{
z = GetTextScriptNo(gTS.p_read + 4);
EquipItem(z, true);
EquipItem(z, TRUE);
gTS.p_read += 8;
}
else if (IS_COMMAND('E','Q','-'))
{
z = GetTextScriptNo(gTS.p_read + 4);
EquipItem(z, false);
EquipItem(z, FALSE);
gTS.p_read += 8;
}
else if (IS_COMMAND('A','M','+'))
@ -696,12 +713,12 @@ int TextScriptProc()
}
else if (IS_COMMAND('H','M','C'))
{
ShowMyChar(false);
ShowMyChar(FALSE);
gTS.p_read += 4;
}
else if (IS_COMMAND('S','M','C'))
{
ShowMyChar(true);
ShowMyChar(TRUE);
gTS.p_read += 4;
}
else if (IS_COMMAND('F','L','+'))
@ -732,7 +749,7 @@ int TextScriptProc()
{
g_GameFlags &= ~2;
g_GameFlags |= 1;
gMC.up = false;
gMC.up = FALSE;
gMC.shock = 0;
gTS.p_read += 4;
}
@ -1225,7 +1242,6 @@ int TextScriptProc()
else
{
char str_0[0x40];
#ifdef JAPANESE
sprintf(str_0, "•s¾ÌƒR<EFBFBD>[ƒh:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "ƒGƒ‰<EFBFBD>[", str_0, NULL);
@ -1256,6 +1272,7 @@ int TextScriptProc()
else if (gTS.flags & 0x10)
{
//SAT/CAT/TUR printing
char str[72];
x = gTS.p_read;
//Break if reaches command, or new-line
while (gTS.data[x] != '<' && gTS.data[x] != '\r')
@ -1268,8 +1285,7 @@ int TextScriptProc()
}
//Get text to copy
char str[72];
int length = x - gTS.p_read;
length = x - gTS.p_read;
memcpy(str, &gTS.data[gTS.p_read], length);
str[length] = 0;
@ -1290,7 +1306,6 @@ int TextScriptProc()
else
{
//Get text to print
char c[3];
c[0] = gTS.data[gTS.p_read];
if (c[0] & 0x80)
@ -1349,7 +1364,7 @@ int TextScriptProc()
break;
case 3: //NEW LINE
for (int i = 0; i < 4; i++)
for (i = 0; i < 4; i++)
{
gTS.ypos_line[i] -= 4;

View file

@ -21,7 +21,7 @@ struct TEXT_SCRIPT
//Current positions (read position in buffer, x position in line)
unsigned int p_read;
unsigned int p_write;
int p_write;
//Current line to write to
int line;