Made TextScr.cpp almost ASM-accurate
TextScriptProc is all that's left, but it's being a pain, so I'm commiting this now, and dealing with the straggler later.
This commit is contained in:
parent
e1d3898d59
commit
d5dd2c9575
6 changed files with 126 additions and 53 deletions
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@ -1062,6 +1062,62 @@ addr = 0x421040
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name = "PutStar"
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addr = 0x4213B0
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[[func]]
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name = "InitTextScript2"
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addr = 0x4214E0
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[[func]]
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name = "EndTextScript"
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addr = 0x421570
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[[func]]
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name = "EncryptionBinaryData2"
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addr = 0x4215C0
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[[func]]
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name = "LoadTextScript2"
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addr = 0x421660
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[[func]]
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name = "LoadTextScript_Stage"
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addr = 0x421750
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[[func]]
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name = "GetTextScriptPath"
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addr = 0x4218E0
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[[func]]
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name = "GetTextScriptNo"
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addr = 0x421900
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[[func]]
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name = "StartTextScript"
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addr = 0x421990
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[[func]]
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name = "JumpTextScript"
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addr = 0x421AF0
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[[func]]
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name = "StopTextScript"
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addr = 0x421C50
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[[func]]
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name = "CheckNewLine"
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addr = 0x421C80
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[[func]]
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name = "SetNumberTextScript"
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addr = 0x421D10
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[[func]]
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name = "ClearTextLine"
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addr = 0x421E90
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[[func]]
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name = "PutTextScript"
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addr = 0x421F10
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[[func]]
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name = "TextScriptProc"
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addr = 0x422510
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@ -153,8 +153,10 @@ void ReleaseSurface(int s)
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}
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}
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BOOL MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no)
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BOOL MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no, BOOL bSystem)
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{
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(void)bSystem;
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BOOL success = FALSE;
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#ifdef FIX_BUGS
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@ -253,7 +255,7 @@ static bool LoadBitmap(SDL_RWops *fp, Surface_Ids surf_no, bool create_surface)
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}
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else
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{
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if (create_surface == false || MakeSurface_Generic(surface->w, surface->h, surf_no))
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if (create_surface == false || MakeSurface_Generic(surface->w, surface->h, surf_no, FALSE))
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{
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if (magnification == 1)
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{
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@ -60,7 +60,7 @@ BOOL MakeSurface_File(const char *name, Surface_Ids surf_no);
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BOOL MakeSurface_Resource(const char *res, Surface_Ids surf_no);
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BOOL ReloadBitmap_File(const char *name, Surface_Ids surf_no);
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BOOL ReloadBitmap_Resource(const char *res, Surface_Ids surf_no);
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BOOL MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no);
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BOOL MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no, BOOL bSystem);
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void BackupSurface(Surface_Ids surf_no, RECT *rect);
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void PutBitmap3(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no);
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void PutBitmap4(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no);
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@ -197,16 +197,16 @@ BOOL LoadGenericData()
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}
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else
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{
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MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_SCREEN_GRAB);
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MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_LEVEL_BACKGROUND);
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MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_MAP);
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MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_CASTS);
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MakeSurface_Generic(256, 256, SURFACE_ID_LEVEL_TILESET);
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MakeSurface_Generic(160, 16, SURFACE_ID_ROOM_NAME);
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MakeSurface_Generic(40, 240, SURFACE_ID_VALUE_VIEW);
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MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_1);
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MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_2);
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MakeSurface_Generic(WINDOW_WIDTH, 16 * MAX_STRIP, SURFACE_ID_CREDIT_CAST);
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MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_SCREEN_GRAB, TRUE);
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MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_LEVEL_BACKGROUND, FALSE);
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MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_MAP, TRUE);
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MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_CASTS, FALSE);
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MakeSurface_Generic(256, 256, SURFACE_ID_LEVEL_TILESET, FALSE);
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MakeSurface_Generic(160, 16, SURFACE_ID_ROOM_NAME, FALSE);
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MakeSurface_Generic(40, 240, SURFACE_ID_VALUE_VIEW, FALSE);
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MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_1, FALSE);
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MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_2, FALSE);
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MakeSurface_Generic(WINDOW_WIDTH, 16 * MAX_STRIP, SURFACE_ID_CREDIT_CAST, FALSE);
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pt_size = 0;
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pt_size += MakePixToneObject(&gPtpTable[0], 2, 32);
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@ -65,7 +65,7 @@ BOOL InitTextScript2()
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//Create line surfaces
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for (int i = 0; i < 4; i++)
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MakeSurface_Generic(gRect_line.right, gRect_line.bottom, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
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MakeSurface_Generic(gRect_line.right, gRect_line.bottom, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1), FALSE);
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//Clear text
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memset(text, 0, sizeof(text));
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@ -94,6 +94,8 @@ void EndTextScript()
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void EncryptionBinaryData2(unsigned char *pData, int size)
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{
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int val1;
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int work;
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int i;
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int half = size / 2;
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if (pData[half] == 0)
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@ -101,9 +103,9 @@ void EncryptionBinaryData2(unsigned char *pData, int size)
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else
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val1 = (pData[half] % 256) * -1;
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for (int i = 0; i < size; i++)
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for (i = 0; i < size; i++)
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{
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int work = pData[i];
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work = pData[i];
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work += val1;
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if (i != half)
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@ -220,7 +222,7 @@ BOOL StartTextScript(int no)
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gTS.rcText.left = TEXT_LEFT;
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gTS.rcText.top = WINDOW_HEIGHT - 56;
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gTS.rcText.right = WINDOW_WIDTH + 108;
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gTS.rcText.right = WINDOW_WIDTH - TEXT_LEFT;
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gTS.rcText.bottom = gTS.rcText.top + 48;
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/* This is present in the Linux port, but not the Windows version (1.0.0.6, at least)
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@ -337,6 +339,13 @@ void CheckNewLine()
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//Type a number into the text buffer
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void SetNumberTextScript(int index)
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{
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int a;
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int b;
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int i;
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BOOL bZero;
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int offset;
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char str[5];
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//Get digit table
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int table[3];
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table[0] = 1000;
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@ -344,15 +353,13 @@ void SetNumberTextScript(int index)
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table[2] = 10;
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//Get number to print
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int a = gNumberTextScript[index];
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int b;
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a = gNumberTextScript[index];
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char str[5];
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BOOL bZero = false;
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int offset = 0;
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bZero = FALSE;
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offset = 0;
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//Trim leading zeroes
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for (int i = 0; i < 3; i++)
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for (i = 0; i < 3; i++)
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{
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if (a / table[i] || bZero != FALSE)
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{
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@ -365,7 +372,7 @@ void SetNumberTextScript(int index)
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}
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//Set last digit of string, and add null terminator
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str[offset] = a + '0';
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str[offset] = (char)a + '0';
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str[offset + 1] = 0;
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//Append number to line
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@ -405,6 +412,18 @@ void ClearTextLine()
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//Draw textbox and whatever else
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void PutTextScript()
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{
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RECT rcFace;
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RECT rcItemBox1;
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RECT rcItemBox2;
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RECT rcItemBox3;
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RECT rcItemBox4;
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RECT rcItemBox5;
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int i;
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RECT rect_yesno;
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RECT rect_cur;
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RECT rect;
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int text_offset;
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if (gTS.mode == 0)
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return;
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@ -431,14 +450,12 @@ void PutTextScript()
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RECT rcFrame3 = {0, 16, 244, 24};
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PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, gTS.rcText.top - 10, &rcFrame1, SURFACE_ID_TEXT_BOX);
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int i;
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for (i = 1; i < 7; i++)
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PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame2, SURFACE_ID_TEXT_BOX);
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PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame3, SURFACE_ID_TEXT_BOX);
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}
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//Draw face picture
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RECT rcFace;
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rcFace.left = 48 * (gTS.face % 6);
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rcFace.top = 48 * (gTS.face / 6);
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rcFace.right = rcFace.left + 48;
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if (gTS.face_x < (TEXT_LEFT * 0x200))
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gTS.face_x += 0x1000;
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PutBitmap3(&gTS.rcText, gTS.face_x / 0x200, gTS.rcText.top - 3, &rcFace, SURFACE_ID_FACE);
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//Draw text
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int text_offset;
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if (gTS.face)
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text_offset = 56;
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else
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text_offset = 0;
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for (int i = 0; i < 4; i++)
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for (i = 0; i < 4; i++)
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PutBitmap3(&gTS.rcText, text_offset + TEXT_LEFT, gTS.offsetY + gTS.ypos_line[i] + gTS.rcText.top, &gRect_line, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
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//Draw NOD cursor
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if ((gTS.wait_beam++ % 20 > 12) && gTS.mode == 2)
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{
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RECT rect;
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rect.left = TEXT_LEFT + text_offset + 6 * gTS.p_write;
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rect.left = TEXT_LEFT + 6 * gTS.p_write + text_offset;
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rect.top = gTS.ypos_line[gTS.line % 4] + gTS.rcText.top + gTS.offsetY;
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rect.right = rect.left + 5;
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rect.bottom = rect.top + 11;
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@ -482,11 +498,11 @@ void PutTextScript()
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}
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//Draw GIT
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RECT rcItemBox1 = {0, 0, 72, 16};
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RECT rcItemBox2 = {0, 8, 72, 24};
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RECT rcItemBox3 = {240, 0, 244, 8};
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RECT rcItemBox4 = {240, 8, 244, 16};
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RECT rcItemBox5 = {240, 16, 244, 24};
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SET_RECT(rcItemBox1, 0, 0, 72, 16)
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SET_RECT(rcItemBox2, 0, 8, 72, 24)
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SET_RECT(rcItemBox3, 240, 0, 244, 8)
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SET_RECT(rcItemBox4, 240, 8, 244, 16)
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SET_RECT(rcItemBox5, 240, 16, 244, 24)
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if (gTS.item)
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{
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if (gTS.item_y < WINDOW_HEIGHT - 104)
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++gTS.item_y;
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RECT rect;
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if (gTS.item < 1000)
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{
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rect.left = 16 * (gTS.item % 16);
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@ -520,12 +535,11 @@ void PutTextScript()
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}
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//Draw Yes / No selection
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RECT rect_yesno = {152, 48, 244, 80};
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RECT rect_cur = {112, 88, 128, 104};
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SET_RECT(rect_yesno, 152, 48, 244, 80)
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SET_RECT(rect_cur, 112, 88, 128, 104)
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if (gTS.mode == 6)
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{
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int i;
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if (gTS.wait < 2)
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i = (WINDOW_HEIGHT - 96) + (2 - gTS.wait) * 4;
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else
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@ -540,9 +554,13 @@ void PutTextScript()
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//Parse TSC
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int TextScriptProc()
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{
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RECT rcSymbol = {64, 48, 72, 56};
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BOOL bExit;
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char c[3];
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int w, x, y, z;
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int i;
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int length;
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RECT rcSymbol = {64, 48, 72, 56};
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switch (gTS.mode)
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{
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@ -559,7 +577,6 @@ int TextScriptProc()
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gTS.wait = 0;
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//Parsing time
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int w, x, y, z;
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bExit = FALSE;
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while (bExit == FALSE)
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@ -607,13 +624,13 @@ int TextScriptProc()
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else if (IS_COMMAND('E','Q','+'))
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{
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z = GetTextScriptNo(gTS.p_read + 4);
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EquipItem(z, true);
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EquipItem(z, TRUE);
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gTS.p_read += 8;
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}
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else if (IS_COMMAND('E','Q','-'))
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{
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z = GetTextScriptNo(gTS.p_read + 4);
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EquipItem(z, false);
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EquipItem(z, FALSE);
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gTS.p_read += 8;
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}
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else if (IS_COMMAND('A','M','+'))
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@ -696,12 +713,12 @@ int TextScriptProc()
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}
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else if (IS_COMMAND('H','M','C'))
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{
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ShowMyChar(false);
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ShowMyChar(FALSE);
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gTS.p_read += 4;
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}
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else if (IS_COMMAND('S','M','C'))
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{
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ShowMyChar(true);
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ShowMyChar(TRUE);
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gTS.p_read += 4;
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}
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else if (IS_COMMAND('F','L','+'))
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@ -732,7 +749,7 @@ int TextScriptProc()
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{
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g_GameFlags &= ~2;
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g_GameFlags |= 1;
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gMC.up = false;
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gMC.up = FALSE;
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gMC.shock = 0;
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gTS.p_read += 4;
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}
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@ -1225,7 +1242,6 @@ int TextScriptProc()
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else
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{
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char str_0[0x40];
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#ifdef JAPANESE
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sprintf(str_0, "•s–¾‚̃R<EFBFBD>[ƒh:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "ƒGƒ‰<EFBFBD>[", str_0, NULL);
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@ -1256,6 +1272,7 @@ int TextScriptProc()
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else if (gTS.flags & 0x10)
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{
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//SAT/CAT/TUR printing
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char str[72];
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x = gTS.p_read;
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//Break if reaches command, or new-line
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while (gTS.data[x] != '<' && gTS.data[x] != '\r')
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@ -1268,8 +1285,7 @@ int TextScriptProc()
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}
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//Get text to copy
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char str[72];
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int length = x - gTS.p_read;
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length = x - gTS.p_read;
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memcpy(str, &gTS.data[gTS.p_read], length);
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str[length] = 0;
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@ -1290,7 +1306,6 @@ int TextScriptProc()
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else
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{
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//Get text to print
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char c[3];
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c[0] = gTS.data[gTS.p_read];
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if (c[0] & 0x80)
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@ -1349,7 +1364,7 @@ int TextScriptProc()
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break;
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case 3: //NEW LINE
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for (int i = 0; i < 4; i++)
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for (i = 0; i < 4; i++)
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{
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gTS.ypos_line[i] -= 4;
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@ -21,7 +21,7 @@ struct TEXT_SCRIPT
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//Current positions (read position in buffer, x position in line)
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unsigned int p_read;
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unsigned int p_write;
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int p_write;
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//Current line to write to
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int line;
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