parent
0af39741d4
commit
d5ee5f6979
5 changed files with 224 additions and 46 deletions
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@ -34,7 +34,7 @@
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib DSound.lib WinMM.lib"
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AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib dsound.lib WinMM.lib dxguid.lib dinput.lib"
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OutputFile="$(OutDir)\$(ProjectName).exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories=""
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@ -85,7 +85,7 @@
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib DSound.lib WinMM.lib"
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AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib dsound.lib WinMM.lib dxguid.lib dinput.lib"
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OutputFile="$(OutDir)\$(ProjectName).exe"
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LinkIncremental="1"
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IgnoreAllDefaultLibraries="FALSE"
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@ -135,7 +135,7 @@
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib DSound.lib WinMM.lib"
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AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib dsound.lib WinMM.lib dxguid.lib dinput.lib"
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OutputFile="$(OutDir)\$(ProjectName).exe"
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LinkIncremental="1"
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IgnoreAllDefaultLibraries="FALSE"
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@ -186,7 +186,7 @@
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib DSound.lib WinMM.lib"
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AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib dsound.lib WinMM.lib dxguid.lib dinput.lib"
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OutputFile="$(OutDir)\$(ProjectName).exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories=""
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@ -639,6 +639,35 @@ addr = 0x4112E0
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name = "LoadGenericData"
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addr = 0x411390
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[[func]]
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name = "ReleaseDirectInput"
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addr = 0x411E10
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[[func]]
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name = "SetDeviceAquire"
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addr = 0x411E60
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size = 0x46
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[[func]]
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name = "InitDirectInput"
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addr = 0x411EB0
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[[func]]
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name = "HookAllDirectInputDevices"
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addr = 0x411EF0
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[[func]]
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name = "EnumDevices_Callback"
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addr = 0x411FC0
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[[func]]
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name = "GetJoystickStatus"
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addr = 0x4120F0
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[[func]]
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name = "ResetJoystickStatus"
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addr = 0x412250
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[[func]]
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name = "GetTrg"
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addr = 0x4122E0
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218
src/Input.cpp
218
src/Input.cpp
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@ -1,72 +1,220 @@
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#include "Input.h"
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#include <stddef.h>
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#include <stdio.h>
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#include <string.h>
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#define DIRECTINPUT_VERSION 0x500
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#include <dinput.h>
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#include "SDL.h"
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#include "WindowsWrapper.h"
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#define JOYSTICK_DEADZONE 10000
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SDL_Joystick *joystick; // This was probably a name that was given by Simon, but it fits the rest of Pixel's names so it's fine.
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void ReleaseDirectInput()
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typedef struct DirectInputPair
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{
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// Close opened joystick (if exists)
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if (joystick)
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LPDIRECTINPUTA lpDI;
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LPDIRECTINPUTDEVICE2A device;
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} DirectInputPair;
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static LPDIRECTINPUTDEVICE2A joystick;
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static LPDIRECTINPUTA lpDI;
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static int joystick_neutral_x;
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static int joystick_neutral_y;
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void ReleaseDirectInput(void)
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{
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if (joystick != NULL)
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{
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SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
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SDL_JoystickClose(joystick);
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joystick->Release();
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joystick = NULL;
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}
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if (lpDI != NULL)
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{
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lpDI->Release();
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lpDI = NULL;
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}
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}
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BOOL InitDirectInput()
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// The original name for this function is unknown
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BOOL SetDeviceAquire(BOOL aquire)
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{
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// Open first available joystick
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SDL_InitSubSystem(SDL_INIT_JOYSTICK);
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for (int i = 0; i < SDL_NumJoysticks(); i++)
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if (aquire == TRUE)
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{
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joystick = SDL_JoystickOpen(i);
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// Break as soon as a joystick is properly opened
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if (joystick)
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break;
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if (joystick != NULL)
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joystick->Acquire();
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}
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else
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{
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if (joystick != NULL)
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joystick->Unacquire();
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}
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return TRUE;
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}
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BOOL GetJoystickStatus(JOYSTICK_STATUS *pStatus)
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BOOL HookAllDirectInputDevices(HWND hWnd);
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BOOL __stdcall EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
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BOOL InitDirectInput(HINSTANCE hinst, HWND hWnd)
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{
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// Clear status
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memset(pStatus, 0, sizeof(JOYSTICK_STATUS));
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if (DirectInputCreateA(hinst, DIRECTINPUT_VERSION, &lpDI, NULL) != DI_OK)
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return FALSE;
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if (joystick)
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if (!HookAllDirectInputDevices(hWnd))
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return FALSE;
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return TRUE;
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}
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// The original name for this function is unknown
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BOOL HookAllDirectInputDevices(HWND hWnd)
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{
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DirectInputPair directinput_objects;
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directinput_objects.device = NULL;
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directinput_objects.lpDI = lpDI;
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lpDI->AddRef();
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lpDI->EnumDevices(4, EnumDevices_Callback, &directinput_objects, 1);
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if (directinput_objects.lpDI != NULL)
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{
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Sint16 x = SDL_JoystickGetAxis(joystick, 0);
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Sint16 y = SDL_JoystickGetAxis(joystick, 1);
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pStatus->bLeft = x <= -JOYSTICK_DEADZONE;
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pStatus->bRight = x >= JOYSTICK_DEADZONE;
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pStatus->bUp = y <= -JOYSTICK_DEADZONE;
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pStatus->bDown = y >= JOYSTICK_DEADZONE;
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directinput_objects.lpDI->Release();
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directinput_objects.lpDI = NULL;
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}
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int numButtons = SDL_JoystickNumButtons(joystick);
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if (numButtons > 32)
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numButtons = 32;
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if (directinput_objects.device == NULL)
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return FALSE;
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for (int button = 0; button < numButtons; button++)
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pStatus->bButton[button] = SDL_JoystickGetButton(joystick, button) != 0;
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joystick = directinput_objects.device;
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if (joystick->SetDataFormat(&c_dfDIJoystick) != DI_OK) // c_dfDIJoystick might be incorrect
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{
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return FALSE;
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}
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else if (joystick->SetCooperativeLevel(hWnd, DISCL_EXCLUSIVE | DISCL_BACKGROUND) != DI_OK)
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{
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return FALSE;
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}
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else
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{
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joystick->Acquire();
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return TRUE;
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}
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}
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// The original name for this function is unknown
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BOOL __stdcall EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
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{
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static int already_ran;
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static DirectInputPair *directinput_objects;
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if ((already_ran & 1) == 0)
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{
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already_ran |= 1;
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directinput_objects = (DirectInputPair*)pvRef;
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}
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static LPDIRECTINPUTDEVICEA device;
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if (directinput_objects->lpDI->CreateDevice(lpddi->guidInstance, &device, NULL))
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{
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directinput_objects->device = NULL;
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return TRUE;
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}
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static LPDIRECTINPUTDEVICE2A _joystick;
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HRESULT res = device->QueryInterface(IID_IDirectInputDevice2A, (LPVOID*)&_joystick);
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if (res < 0)
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{
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joystick = NULL;
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return TRUE;
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}
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if (device != NULL)
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{
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device->Release();
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device = NULL;
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}
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directinput_objects->device = _joystick;
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char string[0x100];
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sprintf(string, "DeviceGUID = %x\n", lpddi->guidInstance);
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OutputDebugStringA(string);
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return FALSE;
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}
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BOOL ResetJoystickStatus()
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BOOL GetJoystickStatus(BOOL *buttons)
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{
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DIJOYSTATE joystate;
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if (joystick == NULL)
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return FALSE;
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if (joystick->Poll())
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return FALSE;
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HRESULT res = joystick->GetDeviceState(sizeof(DIJOYSTATE), &joystate);
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if (res)
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{
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if (res == DIERR_INPUTLOST)
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SetDeviceAquire(0);
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else
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return FALSE;
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}
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for (int i = 0; i < 32; ++i)
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{
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if (joystate.rgbButtons[i] & 0x80)
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buttons[i + 4] = TRUE;
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else
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buttons[i + 4] = FALSE;
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}
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buttons[3] = FALSE;
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buttons[1] = FALSE;
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buttons[2] = FALSE;
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buttons[0] = FALSE;
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if (joystate.lX < joystick_neutral_x - 10000)
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buttons[0] = TRUE;
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else if (joystate.lX > joystick_neutral_x + 10000)
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buttons[1] = TRUE;
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if (joystate.lY < joystick_neutral_y - 10000)
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buttons[2] = TRUE;
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else if (joystate.lY > joystick_neutral_y + 10000)
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buttons[3] = TRUE;
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return TRUE;
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}
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BOOL ResetJoystickStatus(void)
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{
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DIJOYSTATE joystate;
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if (joystick == NULL)
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return FALSE;
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if (joystick->Poll())
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return FALSE;
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HRESULT res = joystick->GetDeviceState(sizeof(DIJOYSTATE), &joystate);
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if (res)
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{
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if (res == DIERR_INPUTLOST)
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SetDeviceAquire(0);
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else
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return FALSE;
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}
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joystick_neutral_x = joystate.lX;
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joystick_neutral_y = joystate.lY;
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return TRUE;
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}
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@ -14,7 +14,7 @@ struct JOYSTICK_STATUS
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BOOL bButton[32];
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};
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void ReleaseDirectInput();
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BOOL InitDirectInput();
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BOOL GetJoystickStatus(JOYSTICK_STATUS *pStatus);
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BOOL ResetJoystickStatus();
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void ReleaseDirectInput(void);
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BOOL InitDirectInput(HINSTANCE hinst, HWND hWnd);
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BOOL GetJoystickStatus(BOOL *buttons);
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BOOL ResetJoystickStatus(void);
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@ -354,6 +354,7 @@ int main(int argc, char *argv[])
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SDL_VERSION(&wmInfo.version);
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SDL_GetWindowWMInfo(gWindow, &wmInfo);
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ghWnd = wmInfo.info.win.window;
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HINSTANCE hinstance = wmInfo.info.win.hinstance;
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// Draw to screen
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if (Flip_SystemTask(ghWnd))
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InitDirectSound(ghWnd);
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// Initialize joystick
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if (config.bJoystick && InitDirectInput())
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if (config.bJoystick && InitDirectInput(hinstance, ghWnd))
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{
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ResetJoystickStatus();
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gbUseJoystick = TRUE;
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void JoystickProc()
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{
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JOYSTICK_STATUS status;
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/* JOYSTICK_STATUS status;
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if (GetJoystickStatus(&status))
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{
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if (status.bButton[i])
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gKey |= gJoystickButtonTable[i];
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}
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}
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}*/
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}
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#define DO_KEY_PRESS(key) \
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