Made Input.cpp ASM-accurate

See #74
This commit is contained in:
Clownacy 2019-08-29 19:27:56 +01:00
parent 0af39741d4
commit d5ee5f6979
5 changed files with 224 additions and 46 deletions

View file

@ -34,7 +34,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib DSound.lib WinMM.lib"
AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib dsound.lib WinMM.lib dxguid.lib dinput.lib"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
@ -85,7 +85,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib DSound.lib WinMM.lib"
AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib dsound.lib WinMM.lib dxguid.lib dinput.lib"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
IgnoreAllDefaultLibraries="FALSE"
@ -135,7 +135,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib DSound.lib WinMM.lib"
AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib dsound.lib WinMM.lib dxguid.lib dinput.lib"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
IgnoreAllDefaultLibraries="FALSE"
@ -186,7 +186,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib DSound.lib WinMM.lib"
AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib dsound.lib WinMM.lib dxguid.lib dinput.lib"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""

View file

@ -639,6 +639,35 @@ addr = 0x4112E0
name = "LoadGenericData"
addr = 0x411390
[[func]]
name = "ReleaseDirectInput"
addr = 0x411E10
[[func]]
name = "SetDeviceAquire"
addr = 0x411E60
size = 0x46
[[func]]
name = "InitDirectInput"
addr = 0x411EB0
[[func]]
name = "HookAllDirectInputDevices"
addr = 0x411EF0
[[func]]
name = "EnumDevices_Callback"
addr = 0x411FC0
[[func]]
name = "GetJoystickStatus"
addr = 0x4120F0
[[func]]
name = "ResetJoystickStatus"
addr = 0x412250
[[func]]
name = "GetTrg"
addr = 0x4122E0

View file

@ -1,72 +1,220 @@
#include "Input.h"
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#define DIRECTINPUT_VERSION 0x500
#include <dinput.h>
#include "SDL.h"
#include "WindowsWrapper.h"
#define JOYSTICK_DEADZONE 10000
SDL_Joystick *joystick; // This was probably a name that was given by Simon, but it fits the rest of Pixel's names so it's fine.
void ReleaseDirectInput()
typedef struct DirectInputPair
{
// Close opened joystick (if exists)
if (joystick)
LPDIRECTINPUTA lpDI;
LPDIRECTINPUTDEVICE2A device;
} DirectInputPair;
static LPDIRECTINPUTDEVICE2A joystick;
static LPDIRECTINPUTA lpDI;
static int joystick_neutral_x;
static int joystick_neutral_y;
void ReleaseDirectInput(void)
{
if (joystick != NULL)
{
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
SDL_JoystickClose(joystick);
joystick->Release();
joystick = NULL;
}
if (lpDI != NULL)
{
lpDI->Release();
lpDI = NULL;
}
}
BOOL InitDirectInput()
// The original name for this function is unknown
BOOL SetDeviceAquire(BOOL aquire)
{
// Open first available joystick
SDL_InitSubSystem(SDL_INIT_JOYSTICK);
for (int i = 0; i < SDL_NumJoysticks(); i++)
if (aquire == TRUE)
{
joystick = SDL_JoystickOpen(i);
// Break as soon as a joystick is properly opened
if (joystick)
break;
if (joystick != NULL)
joystick->Acquire();
}
else
{
if (joystick != NULL)
joystick->Unacquire();
}
return TRUE;
}
BOOL GetJoystickStatus(JOYSTICK_STATUS *pStatus)
BOOL HookAllDirectInputDevices(HWND hWnd);
BOOL __stdcall EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
BOOL InitDirectInput(HINSTANCE hinst, HWND hWnd)
{
// Clear status
memset(pStatus, 0, sizeof(JOYSTICK_STATUS));
if (DirectInputCreateA(hinst, DIRECTINPUT_VERSION, &lpDI, NULL) != DI_OK)
return FALSE;
if (joystick)
if (!HookAllDirectInputDevices(hWnd))
return FALSE;
return TRUE;
}
// The original name for this function is unknown
BOOL HookAllDirectInputDevices(HWND hWnd)
{
DirectInputPair directinput_objects;
directinput_objects.device = NULL;
directinput_objects.lpDI = lpDI;
lpDI->AddRef();
lpDI->EnumDevices(4, EnumDevices_Callback, &directinput_objects, 1);
if (directinput_objects.lpDI != NULL)
{
Sint16 x = SDL_JoystickGetAxis(joystick, 0);
Sint16 y = SDL_JoystickGetAxis(joystick, 1);
pStatus->bLeft = x <= -JOYSTICK_DEADZONE;
pStatus->bRight = x >= JOYSTICK_DEADZONE;
pStatus->bUp = y <= -JOYSTICK_DEADZONE;
pStatus->bDown = y >= JOYSTICK_DEADZONE;
directinput_objects.lpDI->Release();
directinput_objects.lpDI = NULL;
}
int numButtons = SDL_JoystickNumButtons(joystick);
if (numButtons > 32)
numButtons = 32;
if (directinput_objects.device == NULL)
return FALSE;
for (int button = 0; button < numButtons; button++)
pStatus->bButton[button] = SDL_JoystickGetButton(joystick, button) != 0;
joystick = directinput_objects.device;
if (joystick->SetDataFormat(&c_dfDIJoystick) != DI_OK) // c_dfDIJoystick might be incorrect
{
return FALSE;
}
else if (joystick->SetCooperativeLevel(hWnd, DISCL_EXCLUSIVE | DISCL_BACKGROUND) != DI_OK)
{
return FALSE;
}
else
{
joystick->Acquire();
return TRUE;
}
}
// The original name for this function is unknown
BOOL __stdcall EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
{
static int already_ran;
static DirectInputPair *directinput_objects;
if ((already_ran & 1) == 0)
{
already_ran |= 1;
directinput_objects = (DirectInputPair*)pvRef;
}
static LPDIRECTINPUTDEVICEA device;
if (directinput_objects->lpDI->CreateDevice(lpddi->guidInstance, &device, NULL))
{
directinput_objects->device = NULL;
return TRUE;
}
static LPDIRECTINPUTDEVICE2A _joystick;
HRESULT res = device->QueryInterface(IID_IDirectInputDevice2A, (LPVOID*)&_joystick);
if (res < 0)
{
joystick = NULL;
return TRUE;
}
if (device != NULL)
{
device->Release();
device = NULL;
}
directinput_objects->device = _joystick;
char string[0x100];
sprintf(string, "DeviceGUID = %x\n", lpddi->guidInstance);
OutputDebugStringA(string);
return FALSE;
}
BOOL ResetJoystickStatus()
BOOL GetJoystickStatus(BOOL *buttons)
{
DIJOYSTATE joystate;
if (joystick == NULL)
return FALSE;
if (joystick->Poll())
return FALSE;
HRESULT res = joystick->GetDeviceState(sizeof(DIJOYSTATE), &joystate);
if (res)
{
if (res == DIERR_INPUTLOST)
SetDeviceAquire(0);
else
return FALSE;
}
for (int i = 0; i < 32; ++i)
{
if (joystate.rgbButtons[i] & 0x80)
buttons[i + 4] = TRUE;
else
buttons[i + 4] = FALSE;
}
buttons[3] = FALSE;
buttons[1] = FALSE;
buttons[2] = FALSE;
buttons[0] = FALSE;
if (joystate.lX < joystick_neutral_x - 10000)
buttons[0] = TRUE;
else if (joystate.lX > joystick_neutral_x + 10000)
buttons[1] = TRUE;
if (joystate.lY < joystick_neutral_y - 10000)
buttons[2] = TRUE;
else if (joystate.lY > joystick_neutral_y + 10000)
buttons[3] = TRUE;
return TRUE;
}
BOOL ResetJoystickStatus(void)
{
DIJOYSTATE joystate;
if (joystick == NULL)
return FALSE;
if (joystick->Poll())
return FALSE;
HRESULT res = joystick->GetDeviceState(sizeof(DIJOYSTATE), &joystate);
if (res)
{
if (res == DIERR_INPUTLOST)
SetDeviceAquire(0);
else
return FALSE;
}
joystick_neutral_x = joystate.lX;
joystick_neutral_y = joystate.lY;
return TRUE;
}

View file

@ -14,7 +14,7 @@ struct JOYSTICK_STATUS
BOOL bButton[32];
};
void ReleaseDirectInput();
BOOL InitDirectInput();
BOOL GetJoystickStatus(JOYSTICK_STATUS *pStatus);
BOOL ResetJoystickStatus();
void ReleaseDirectInput(void);
BOOL InitDirectInput(HINSTANCE hinst, HWND hWnd);
BOOL GetJoystickStatus(BOOL *buttons);
BOOL ResetJoystickStatus(void);

View file

@ -354,6 +354,7 @@ int main(int argc, char *argv[])
SDL_VERSION(&wmInfo.version);
SDL_GetWindowWMInfo(gWindow, &wmInfo);
ghWnd = wmInfo.info.win.window;
HINSTANCE hinstance = wmInfo.info.win.hinstance;
// Draw to screen
if (Flip_SystemTask(ghWnd))
@ -362,7 +363,7 @@ int main(int argc, char *argv[])
InitDirectSound(ghWnd);
// Initialize joystick
if (config.bJoystick && InitDirectInput())
if (config.bJoystick && InitDirectInput(hinstance, ghWnd))
{
ResetJoystickStatus();
gbUseJoystick = TRUE;
@ -421,7 +422,7 @@ void ActiveWindow()
void JoystickProc()
{
JOYSTICK_STATUS status;
/* JOYSTICK_STATUS status;
if (GetJoystickStatus(&status))
{
@ -444,7 +445,7 @@ void JoystickProc()
if (status.bButton[i])
gKey |= gJoystickButtonTable[i];
}
}
}*/
}
#define DO_KEY_PRESS(key) \