TextScr.cpp cleanup
This commit is contained in:
parent
82454c3a62
commit
d641f508f2
2 changed files with 118 additions and 99 deletions
175
src/TextScr.cpp
175
src/TextScr.cpp
|
@ -51,19 +51,21 @@ static unsigned long nod_color;
|
|||
#endif
|
||||
|
||||
// Initialize and end tsc
|
||||
BOOL InitTextScript2()
|
||||
BOOL InitTextScript2(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
nod_color = GetCortBoxColor(RGB(0xFF, 0xFF, 0xFE));
|
||||
#endif
|
||||
|
||||
// Clear flags
|
||||
gTS.mode = 0;
|
||||
g_GameFlags &= ~0x04;
|
||||
g_GameFlags &= ~4;
|
||||
|
||||
// Create line surfaces
|
||||
for (int i = 0; i < 4; i++)
|
||||
MakeSurface_Generic(gRect_line.right, gRect_line.bottom, (SurfaceID)(i + SURFACE_ID_TEXT_LINE1), FALSE);
|
||||
for (i = 0; i < 4; ++i)
|
||||
MakeSurface_Generic(gRect_line.right, gRect_line.bottom, (SurfaceID)(SURFACE_ID_TEXT_LINE1 + i), FALSE);
|
||||
|
||||
// Clear text
|
||||
memset(text, 0, sizeof(text));
|
||||
|
@ -77,15 +79,17 @@ BOOL InitTextScript2()
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
void EndTextScript()
|
||||
void EndTextScript(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
// Free TSC buffer
|
||||
free(gTS.data);
|
||||
|
||||
// Release buffers
|
||||
ReleaseSurface(SURFACE_ID_TEXT_BOX);
|
||||
for (int i = 0; i < 4; i++)
|
||||
ReleaseSurface((SurfaceID)(i + SURFACE_ID_TEXT_LINE1));
|
||||
for (i = 0; i < 4; ++i)
|
||||
ReleaseSurface((SurfaceID)(SURFACE_ID_TEXT_LINE1 + i));
|
||||
}
|
||||
|
||||
// Decrypt .tsc
|
||||
|
@ -94,20 +98,21 @@ void EncryptionBinaryData2(unsigned char *pData, int size)
|
|||
int val1;
|
||||
int work;
|
||||
int i;
|
||||
int half;
|
||||
|
||||
int half = size / 2;
|
||||
half = size / 2;
|
||||
if (pData[half] == 0)
|
||||
val1 = -7;
|
||||
else
|
||||
val1 = (pData[half] % 256) * -1;
|
||||
val1 = (pData[half] % 0x100) * -1;
|
||||
|
||||
for (i = 0; i < size; i++)
|
||||
for (i = 0; i < size; ++i)
|
||||
{
|
||||
work = pData[i];
|
||||
work += val1;
|
||||
|
||||
if (i != half)
|
||||
pData[i] = work % 256;
|
||||
pData[i] = work % 0x100;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -137,6 +142,7 @@ BOOL LoadTextScript2(const char *name)
|
|||
|
||||
// Decrypt data
|
||||
EncryptionBinaryData2((unsigned char*)gTS.data, gTS.size);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
@ -181,6 +187,7 @@ BOOL LoadTextScript_Stage(const char *name)
|
|||
// Set parameters
|
||||
gTS.size = head_size + body_size;
|
||||
strcpy(gTS.path, name);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
@ -204,6 +211,8 @@ int GetTextScriptNo(int a)
|
|||
// Start TSC event
|
||||
BOOL StartTextScript(int no)
|
||||
{
|
||||
//int i;
|
||||
|
||||
// Reset state
|
||||
gTS.mode = 1;
|
||||
g_GameFlags |= 5;
|
||||
|
@ -225,10 +234,10 @@ BOOL StartTextScript(int no)
|
|||
|
||||
/* This is present in the Linux port, but not the Windows version (1.0.0.6, at least)
|
||||
// Clear text lines
|
||||
for (int i = 0; i < 4; i++)
|
||||
for (i = 0; i < 4; ++i)
|
||||
{
|
||||
gTS.ypos_line[i] = 16 * i;
|
||||
CortBox2(&gRect_line, 0x000000, (SurfaceID)(i + SURFACE_ID_TEXT_LINE1));
|
||||
gTS.ypos_line[i] = i * 16;
|
||||
CortBox2(&gRect_line, 0x000000, (SurfaceID)(SURFACE_ID_TEXT_LINE1 + i));
|
||||
memset(text[i], 0, sizeof(text[0]));
|
||||
}*/
|
||||
|
||||
|
@ -265,19 +274,21 @@ BOOL StartTextScript(int no)
|
|||
|
||||
BOOL JumpTextScript(int no)
|
||||
{
|
||||
int i;
|
||||
|
||||
// Set state
|
||||
gTS.mode = 1;
|
||||
g_GameFlags |= 4u;
|
||||
g_GameFlags |= 4;
|
||||
gTS.line = 0;
|
||||
gTS.p_write = 0;
|
||||
gTS.wait = 4;
|
||||
gTS.wait_beam = 0;
|
||||
|
||||
// Clear text lines
|
||||
for (int i = 0; i < 4; i++)
|
||||
for (i = 0; i < 4; ++i)
|
||||
{
|
||||
gTS.ypos_line[i] = 16 * i;
|
||||
CortBox2(&gRect_line, 0x000000, (SurfaceID)(i + SURFACE_ID_TEXT_LINE1));
|
||||
gTS.ypos_line[i] = i * 16;
|
||||
CortBox2(&gRect_line, 0x000000, (SurfaceID)(SURFACE_ID_TEXT_LINE1 + i));
|
||||
memset(text[i], 0, sizeof(text[0]));
|
||||
}
|
||||
|
||||
|
@ -313,7 +324,7 @@ BOOL JumpTextScript(int no)
|
|||
}
|
||||
|
||||
// End event
|
||||
void StopTextScript()
|
||||
void StopTextScript(void)
|
||||
{
|
||||
// End TSC and reset flags
|
||||
gTS.mode = 0;
|
||||
|
@ -323,13 +334,13 @@ void StopTextScript()
|
|||
}
|
||||
|
||||
// Prepare a new line
|
||||
void CheckNewLine()
|
||||
void CheckNewLine(void)
|
||||
{
|
||||
if (gTS.ypos_line[gTS.line % 4] == 48)
|
||||
{
|
||||
gTS.mode = 3;
|
||||
g_GameFlags |= 4;
|
||||
CortBox2(&gRect_line, 0, (SurfaceID)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1));
|
||||
CortBox2(&gRect_line, 0, (SurfaceID)(SURFACE_ID_TEXT_LINE1 + (gTS.line % 4)));
|
||||
memset(text[gTS.line % 4], 0, sizeof(text[0]));
|
||||
}
|
||||
}
|
||||
|
@ -357,12 +368,12 @@ void SetNumberTextScript(int index)
|
|||
offset = 0;
|
||||
|
||||
// Trim leading zeroes
|
||||
for (i = 0; i < 3; i++)
|
||||
for (i = 0; i < 3; ++i)
|
||||
{
|
||||
if (a / table[i] || bZero != FALSE)
|
||||
if (a / table[i] || bZero)
|
||||
{
|
||||
b = a / table[i];
|
||||
str[offset] = (char)b + '0';
|
||||
str[offset] = '0' + (char)b;
|
||||
bZero = TRUE;
|
||||
a -= b * table[i];
|
||||
++offset;
|
||||
|
@ -370,11 +381,11 @@ void SetNumberTextScript(int index)
|
|||
}
|
||||
|
||||
// Set last digit of string, and add null terminator
|
||||
str[offset] = (char)a + '0';
|
||||
str[offset + 1] = 0;
|
||||
str[offset] = '0' + (char)a;
|
||||
str[offset + 1] = '\0';
|
||||
|
||||
// Append number to line
|
||||
PutText2(6 * gTS.p_write, 0, str, RGB(0xFF, 0xFF, 0xFE), (SurfaceID)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1));
|
||||
PutText2(gTS.p_write * 6, 0, str, RGB(0xFF, 0xFF, 0xFE), (SurfaceID)(SURFACE_ID_TEXT_LINE1 + (gTS.line % 4)));
|
||||
strcat(text[gTS.line % 4], str);
|
||||
|
||||
// Play sound and reset blinking cursor
|
||||
|
@ -382,33 +393,35 @@ void SetNumberTextScript(int index)
|
|||
gTS.wait_beam = 0;
|
||||
|
||||
// Check if should move to next line (prevent a memory overflow, come on guys, this isn't a leftover of pixel trying to make text wrapping)
|
||||
gTS.p_write += (unsigned int)strlen(str);
|
||||
gTS.p_write += (int)strlen(str);
|
||||
|
||||
if (gTS.p_write >= 35)
|
||||
{
|
||||
gTS.p_write = 0;
|
||||
gTS.line++;
|
||||
++gTS.line;
|
||||
CheckNewLine();
|
||||
}
|
||||
}
|
||||
|
||||
// Clear text lines
|
||||
void ClearTextLine()
|
||||
void ClearTextLine(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
gTS.line = 0;
|
||||
gTS.p_write = 0;
|
||||
gTS.offsetY = 0;
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
for (i = 0; i < 4; ++i)
|
||||
{
|
||||
gTS.ypos_line[i] = 16 * i;
|
||||
CortBox2(&gRect_line, 0x000000, (SurfaceID)(i + SURFACE_ID_TEXT_LINE1));
|
||||
gTS.ypos_line[i] = i * 16;
|
||||
CortBox2(&gRect_line, 0x000000, (SurfaceID)(SURFACE_ID_TEXT_LINE1 + i));
|
||||
memset(text[i], 0, sizeof(text[0]));
|
||||
}
|
||||
}
|
||||
|
||||
// Draw textbox and whatever else
|
||||
void PutTextScript()
|
||||
void PutTextScript(void)
|
||||
{
|
||||
RECT rcFace;
|
||||
RECT rcItemBox1;
|
||||
|
@ -448,14 +461,14 @@ void PutTextScript()
|
|||
RECT rcFrame3 = {0, 16, 244, 24};
|
||||
|
||||
PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, gTS.rcText.top - 10, &rcFrame1, SURFACE_ID_TEXT_BOX);
|
||||
for (i = 1; i < 7; i++)
|
||||
PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame2, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame3, SURFACE_ID_TEXT_BOX);
|
||||
for (i = 1; i < 7; ++i)
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH / 2) - 122, (i * 8) + gTS.rcText.top - 10, &rcFrame2, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH / 2) - 122, (i * 8) + gTS.rcText.top - 10, &rcFrame3, SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
|
||||
// Draw face picture
|
||||
rcFace.left = 48 * (gTS.face % 6);
|
||||
rcFace.top = 48 * (gTS.face / 6);
|
||||
rcFace.left = (gTS.face % 6) * 48;
|
||||
rcFace.top = (gTS.face / 6) * 48;
|
||||
rcFace.right = rcFace.left + 48;
|
||||
rcFace.bottom = rcFace.top + 48;
|
||||
|
||||
|
@ -472,18 +485,18 @@ void PutTextScript()
|
|||
#endif
|
||||
|
||||
// Draw text
|
||||
if (gTS.face)
|
||||
if (gTS.face != 0)
|
||||
text_offset = 56;
|
||||
else
|
||||
text_offset = 0;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
PutBitmap3(&gTS.rcText, text_offset + TEXT_LEFT, gTS.offsetY + gTS.ypos_line[i] + gTS.rcText.top, &gRect_line, (SurfaceID)(i + SURFACE_ID_TEXT_LINE1));
|
||||
for (i = 0; i < 4; ++i)
|
||||
PutBitmap3(&gTS.rcText, TEXT_LEFT + text_offset, gTS.offsetY + gTS.ypos_line[i] + gTS.rcText.top, &gRect_line, (SurfaceID)(SURFACE_ID_TEXT_LINE1 + i));
|
||||
|
||||
// Draw NOD cursor
|
||||
if ((gTS.wait_beam++ % 20 > 12) && gTS.mode == 2)
|
||||
{
|
||||
rect.left = TEXT_LEFT + 6 * gTS.p_write + text_offset;
|
||||
rect.left = TEXT_LEFT + (gTS.p_write * 6) + text_offset;
|
||||
rect.top = gTS.ypos_line[gTS.line % 4] + gTS.rcText.top + gTS.offsetY;
|
||||
rect.right = rect.left + 5;
|
||||
rect.bottom = rect.top + 11;
|
||||
|
@ -509,25 +522,25 @@ void PutTextScript()
|
|||
SET_RECT(rcItemBox4, 240, 8, 244, 16)
|
||||
SET_RECT(rcItemBox5, 240, 16, 244, 24)
|
||||
|
||||
if (gTS.item)
|
||||
if (gTS.item != 0)
|
||||
{
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 80) / 2, WINDOW_HEIGHT - 112, &rcItemBox1, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 80) / 2, WINDOW_HEIGHT - 96, &rcItemBox2, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 112, &rcItemBox3, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 104, &rcItemBox4, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 96, &rcItemBox4, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 88, &rcItemBox5, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH / 2) - 40, WINDOW_HEIGHT - 112, &rcItemBox1, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH / 2) - 40, WINDOW_HEIGHT - 96, &rcItemBox2, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH / 2) + 32, WINDOW_HEIGHT - 112, &rcItemBox3, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH / 2) + 32, WINDOW_HEIGHT - 104, &rcItemBox4, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH / 2) + 32, WINDOW_HEIGHT - 96, &rcItemBox4, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH / 2) + 32, WINDOW_HEIGHT - 88, &rcItemBox5, SURFACE_ID_TEXT_BOX);
|
||||
|
||||
if (gTS.item_y < WINDOW_HEIGHT - 104)
|
||||
++gTS.item_y;
|
||||
|
||||
if (gTS.item < 1000)
|
||||
{
|
||||
rect.left = 16 * (gTS.item % 16);
|
||||
rect.left = (gTS.item % 16) * 16;
|
||||
rect.right = rect.left + 16;
|
||||
rect.top = 16 * (gTS.item / 16);
|
||||
rect.top = (gTS.item / 16) * 16;
|
||||
rect.bottom = rect.top + 16;
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 24) / 2, gTS.item_y, &rect, SURFACE_ID_ARMS_IMAGE);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH / 2) - 12, gTS.item_y, &rect, SURFACE_ID_ARMS_IMAGE);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -535,7 +548,7 @@ void PutTextScript()
|
|||
rect.right = rect.left + 32;
|
||||
rect.top = 16 * ((gTS.item - 1000) / 8);
|
||||
rect.bottom = rect.top + 16;
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 40) / 2, gTS.item_y, &rect, SURFACE_ID_ITEM_IMAGE);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH / 2) - 20, gTS.item_y, &rect, SURFACE_ID_ITEM_IMAGE);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -550,14 +563,14 @@ void PutTextScript()
|
|||
else
|
||||
i = WINDOW_HEIGHT - 96;
|
||||
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 112) / 2, i, &rect_yesno, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH / 2) + 56, i, &rect_yesno, SURFACE_ID_TEXT_BOX);
|
||||
if (gTS.wait == 16)
|
||||
PutBitmap3(&grcFull, 41 * gTS.select + (WINDOW_WIDTH + 102) / 2, WINDOW_HEIGHT - 86, &rect_cur, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (gTS.select * 41) + (WINDOW_WIDTH / 2) + 51, WINDOW_HEIGHT - 86, &rect_cur, SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
}
|
||||
|
||||
// Parse TSC
|
||||
int TextScriptProc()
|
||||
int TextScriptProc(void)
|
||||
{
|
||||
BOOL bExit;
|
||||
char c[3];
|
||||
|
@ -573,7 +586,7 @@ int TextScriptProc()
|
|||
// Type out (faster if ok or cancel are held)
|
||||
++gTS.wait;
|
||||
|
||||
if (!(g_GameFlags & 2) && (gKeyCancel | gKeyOk) & gKey)
|
||||
if (!(g_GameFlags & 2) && gKey & (gKeyOk | gKeyCancel))
|
||||
gTS.wait += 4;
|
||||
|
||||
if (gTS.wait < 4)
|
||||
|
@ -584,7 +597,7 @@ int TextScriptProc()
|
|||
// Parsing time
|
||||
bExit = FALSE;
|
||||
|
||||
while (bExit == FALSE)
|
||||
while (!bExit)
|
||||
{
|
||||
if (gTS.data[gTS.p_read] == '<')
|
||||
{
|
||||
|
@ -702,6 +715,7 @@ int TextScriptProc()
|
|||
w = GetTextScriptNo(gTS.p_read + 9);
|
||||
x = GetTextScriptNo(gTS.p_read + 14);
|
||||
y = GetTextScriptNo(gTS.p_read + 19);
|
||||
|
||||
if (!TransferStage(z, w, x, y))
|
||||
{
|
||||
MessageBoxA(ghWnd, "\x83\x58\x83\x65\x81\x5B\x83\x57\x82\xCC\x93\xC7\x82\xDD\x8D\x9E\x82\xDD\x82\xC9\x8E\xB8\x94\x73", "\x83\x47\x83\x89\x81\x5B", MB_OK); // 'ステージの読み込みに失敗' and 'エラー' ('Failed to load stage' and 'Error') in Shift-JIS
|
||||
|
@ -1109,7 +1123,7 @@ int TextScriptProc()
|
|||
x = GetTextScriptNo(gTS.p_read + 9);
|
||||
y = GetTextScriptNo(gTS.p_read + 14);
|
||||
z = GetTextScriptNo(gTS.p_read + 19);
|
||||
SetNpChar(w, x * 0x200 * 0x10, y * 0x200 * 0x10, 0, 0, z, 0, 0x100);
|
||||
SetNpChar(w, x * 0x200 * 0x10, y * 0x200 * 0x10, 0, 0, z, NULL, 0x100);
|
||||
gTS.p_read += 23;
|
||||
}
|
||||
else if (IS_COMMAND('M','N','P'))
|
||||
|
@ -1140,7 +1154,7 @@ int TextScriptProc()
|
|||
{
|
||||
z = GetTextScriptNo(gTS.p_read + 4);
|
||||
|
||||
if (z)
|
||||
if (z != 0)
|
||||
StartBossLife(z);
|
||||
else
|
||||
StartBossLife2();
|
||||
|
@ -1182,7 +1196,7 @@ int TextScriptProc()
|
|||
else if (IS_COMMAND('F','A','C'))
|
||||
{
|
||||
z = GetTextScriptNo(gTS.p_read + 4);
|
||||
if (gTS.face != (signed char)z)
|
||||
if (gTS.face != (signed char)z) // Not sure why these casts are here, but they're needed for the same assembly code to be produced
|
||||
{
|
||||
gTS.face = (signed char)z;
|
||||
gTS.face_x = (WINDOW_WIDTH / 2 - 156) * 0x200;
|
||||
|
@ -1288,16 +1302,16 @@ int TextScriptProc()
|
|||
// Get text to copy
|
||||
y = x - gTS.p_read;
|
||||
memcpy(str, &gTS.data[gTS.p_read], y);
|
||||
str[y] = 0;
|
||||
str[y] = '\0';
|
||||
|
||||
gTS.p_write = x;
|
||||
|
||||
// Print text
|
||||
PutText2(0, 0, str, RGB(0xFF, 0xFF, 0xFE), (SurfaceID)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1));
|
||||
PutText2(0, 0, str, RGB(0xFF, 0xFF, 0xFE), (SurfaceID)(SURFACE_ID_TEXT_LINE1 + (gTS.line % 4)));
|
||||
#ifdef FIX_BUGS
|
||||
strcpy(text[gTS.line % 4], str);
|
||||
#else
|
||||
sprintf(text[gTS.line % 4], str); // No point to using an sprintf here, and it makes Clang mad
|
||||
sprintf(text[gTS.line % 4], str); // No point in using an sprintf here, and it makes Clang mad
|
||||
#endif
|
||||
|
||||
// Check if should move to next line (prevent a memory overflow, come on guys, this isn't a leftover of pixel trying to make text wrapping)
|
||||
|
@ -1326,11 +1340,11 @@ int TextScriptProc()
|
|||
// Print text
|
||||
if (c[0] == '=')
|
||||
{
|
||||
Surface2Surface(6 * gTS.p_write, 2, &rcSymbol, (SurfaceID)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1), SURFACE_ID_TEXT_BOX);
|
||||
Surface2Surface(gTS.p_write * 6, 2, &rcSymbol, (SurfaceID)(SURFACE_ID_TEXT_LINE1 + (gTS.line % 4)), SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
else
|
||||
{
|
||||
PutText2(6 * gTS.p_write, 0, c, RGB(0xFF, 0xFF, 0xFE), (SurfaceID)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1));
|
||||
PutText2(gTS.p_write * 6, 0, c, RGB(0xFF, 0xFF, 0xFE), (SurfaceID)(SURFACE_ID_TEXT_LINE1 + (gTS.line % 4)));
|
||||
}
|
||||
|
||||
strcat(text[gTS.line % 4], c);
|
||||
|
@ -1345,8 +1359,8 @@ int TextScriptProc()
|
|||
}
|
||||
else
|
||||
{
|
||||
gTS.p_read++;
|
||||
gTS.p_write++;
|
||||
gTS.p_read += 1;
|
||||
gTS.p_write += 1;
|
||||
}
|
||||
|
||||
if (gTS.p_write >= 35)
|
||||
|
@ -1364,16 +1378,16 @@ int TextScriptProc()
|
|||
break;
|
||||
|
||||
case 2: // NOD
|
||||
if ((gKeyCancel | gKeyOk) & gKeyTrg)
|
||||
if (gKeyTrg & (gKeyOk | gKeyCancel))
|
||||
gTS.mode = 1;
|
||||
break;
|
||||
|
||||
case 3: // NEW LINE
|
||||
for (i = 0; i < 4; i++)
|
||||
for (i = 0; i < 4; ++i)
|
||||
{
|
||||
gTS.ypos_line[i] -= 4;
|
||||
|
||||
if (!gTS.ypos_line[i])
|
||||
if (gTS.ypos_line[i] == 0)
|
||||
gTS.mode = 1;
|
||||
|
||||
if (gTS.ypos_line[i] == -16)
|
||||
|
@ -1402,17 +1416,19 @@ int TextScriptProc()
|
|||
gTS.mode = 1;
|
||||
gTS.wait_beam = 0;
|
||||
break;
|
||||
|
||||
case 7: // WAS
|
||||
if ((gMC.flag & 8) == 0)
|
||||
break;
|
||||
break;
|
||||
|
||||
gTS.mode = 1;
|
||||
gTS.wait_beam = 0;
|
||||
break;
|
||||
|
||||
case 6: // YNJ
|
||||
if (gTS.wait < 16)
|
||||
{
|
||||
gTS.wait++;
|
||||
++gTS.wait;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1451,14 +1467,17 @@ int TextScriptProc()
|
|||
g_GameFlags &= ~4;
|
||||
else
|
||||
g_GameFlags |= 4;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void RestoreTextScript()
|
||||
void RestoreTextScript(void)
|
||||
{
|
||||
for (int i = 0; i < 4; ++i)
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 4; ++i)
|
||||
{
|
||||
CortBox2(&gRect_line, 0x000000, (SurfaceID)(i + SURFACE_ID_TEXT_LINE1));
|
||||
PutText2(0, 0, text[i], RGB(0xFF, 0xFF, 0xFE), (SurfaceID)(i + SURFACE_ID_TEXT_LINE1));
|
||||
CortBox2(&gRect_line, 0x000000, (SurfaceID)(SURFACE_ID_TEXT_LINE1 + i));
|
||||
PutText2(0, 0, text[i], RGB(0xFF, 0xFF, 0xFE), (SurfaceID)(SURFACE_ID_TEXT_LINE1 + i));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,63 +4,63 @@
|
|||
|
||||
struct TEXT_SCRIPT
|
||||
{
|
||||
//Path (reload when exit teleporter menu/inventory)
|
||||
// Path (reload when exit teleporter menu/inventory)
|
||||
char path[MAX_PATH];
|
||||
|
||||
//Script buffer
|
||||
int size;
|
||||
// Script buffer
|
||||
long size;
|
||||
char *data;
|
||||
|
||||
//Mode (ex. NOD, WAI)
|
||||
// Mode (ex. NOD, WAI)
|
||||
signed char mode;
|
||||
|
||||
//Flags
|
||||
// Flags
|
||||
signed char flags;
|
||||
|
||||
//Current positions (read position in buffer, x position in line)
|
||||
// Current positions (read position in buffer, x position in line)
|
||||
unsigned int p_read;
|
||||
int p_write;
|
||||
|
||||
//Current line to write to
|
||||
// Current line to write to
|
||||
int line;
|
||||
|
||||
//Line y positions
|
||||
// Line y positions
|
||||
int ypos_line[4];
|
||||
|
||||
//Event stuff
|
||||
// Event stuff
|
||||
int wait;
|
||||
int wait_next;
|
||||
int next_event;
|
||||
|
||||
//Yes/no selected
|
||||
// Yes/no selected
|
||||
signed char select;
|
||||
|
||||
//Current face
|
||||
// Current face
|
||||
int face;
|
||||
int face_x;
|
||||
|
||||
//Current item
|
||||
// Current item
|
||||
int item;
|
||||
int item_y;
|
||||
|
||||
//Text rect
|
||||
// Text rect
|
||||
RECT rcText;
|
||||
|
||||
//..?
|
||||
// ..?
|
||||
int offsetY;
|
||||
|
||||
//NOD cursor blink
|
||||
// NOD cursor blink
|
||||
unsigned char wait_beam;
|
||||
};
|
||||
|
||||
BOOL InitTextScript2();
|
||||
void EndTextScript();
|
||||
BOOL InitTextScript2(void);
|
||||
void EndTextScript(void);
|
||||
void EncryptionBinaryData2(unsigned char *pData, int size);
|
||||
BOOL LoadTextScript2(const char *name);
|
||||
BOOL LoadTextScript_Stage(const char *name);
|
||||
void GetTextScriptPath(char *path);
|
||||
BOOL StartTextScript(int no);
|
||||
void StopTextScript();
|
||||
void PutTextScript();
|
||||
int TextScriptProc();
|
||||
void RestoreTextScript();
|
||||
void StopTextScript(void);
|
||||
void PutTextScript(void);
|
||||
int TextScriptProc(void);
|
||||
void RestoreTextScript(void);
|
||||
|
|
Loading…
Add table
Reference in a new issue